S_Dalsgaard
First Post
Does it really matter that much if the flying PC hovers or take a 5' move (or even moves in a circle back to his original position)? Whatever you call it, the PC can effectively stay in the same spot from round to round.
Does it really matter that much if the flying PC hovers or take a 5' move (or even moves in a circle back to his original position)? Whatever you call it, the PC can effectively stay in the same spot from round to round.
Now, 5e doesn't have the kind of detail that it would take to figure out all that lift vs. weight with regards to speed and air pressure and all that stuff. All of those fiddly-bits are handled by DM adjudication. Personally, I wouldn't let a flying character (via natural flight) get away with flying less than 50% of his movement before he would have to spend an action trying to remain aloft. So a player saying "Ok, fine, I fly 5' forward then...now I shoot" isn't going to cut it unless his normal movement rate was only 10'.
I do not agree with you, Paul, that an Aarakocra would need to stop moving in order to fire an arrow or take some other action. If mounted archers could fire from a moving horse, a society of flying bird-people could definitely manage a shot in flight. They could even stop beating their wings and glide briefly, to smooth out their trajectory. Just looking at the picture in the MM, the arms and wings of the Aarakocra are completely separate.
Hiya.
I actually agree with you.I think this is the second (?) thread about Aarakocra and flying that I've posted in. In the other thread I said that I'd let an Aarakocra shoot while flying, but he would never get Advantage when doing so. It would be one of those little "rule balances"; a trade off, if you will. Mobility and capability to attack your target and not get attacked yourself...but at the cost of (perhaps) less potential accuracy. In HM4, your range is reduced by one category; so Short range becomes Medium, Medium becomes Long, and you can't effectively hit (come on natural 20!
) at Long range or greater...and that's only while actually flying/moving. If you can hover, you suffer a flat -1 per round of continuous hovering/shooting, up to -3 maximum (e.g. if you shoot, then wait, then shoot, then wait, etc, you only ever have -1).
^_^
Paul L. Ming
(I certainly wouldn't grant an Aarakocra advantage for shooting "down" on a target while flying, but if the Aarakocra were all quiet flying at night and the target had a torch? I'd probably give the Aarakocra the hidden advantage there. Reducing the range of a weapon for "mounted" combat seems a reasonable thing to do, though maybe too fiddly for my table, seeing as 5e doesn't provide the "short range" number. Something to think about if I ever do a steppe campaign, which would also happen to be a very advantageous setting for an Aarakocra.)
Does it really matter that much if the flying PC hovers or take a 5' move (or even moves in a circle back to his original position)? Whatever you call it, the PC can effectively stay in the same spot from round to round.
I always disliked the distinction between "fly" and "hover" because the assignment of which creatures got which seemed highly arbitrary.