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<blockquote data-quote="Celebrim" data-source="post: 3308199" data-attributes="member: 4937"><p>It depends.</p><p></p><p>If the party has already been beaten up pretty bad on the way here, I play it for laughs. I'd say something to the effect of, "Kanos the Destroyer says, "It's too late. You can't stop me now. I'm invincible..." At that moment Vlars raises his hand a shoots forth a green bolt of light. Kanos disappears in a shimmering cloud of dust motes, leaving the beginnings of his maniacal laughter hanging ghostly in the air. Muhahahah..."</p><p></p><p>To much fudging like that can result in unfortunate player deaths, and that's worse than unfortunate NPC deaths.</p><p></p><p>If the party has already been breezing through to this point, I fudge the result. I probably have Kanos flee the scene on his next action (if he even gets it), and I resolve to better prepare for high level play next time.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 3308199, member: 4937"] It depends. If the party has already been beaten up pretty bad on the way here, I play it for laughs. I'd say something to the effect of, "Kanos the Destroyer says, "It's too late. You can't stop me now. I'm invincible..." At that moment Vlars raises his hand a shoots forth a green bolt of light. Kanos disappears in a shimmering cloud of dust motes, leaving the beginnings of his maniacal laughter hanging ghostly in the air. Muhahahah..." To much fudging like that can result in unfortunate player deaths, and that's worse than unfortunate NPC deaths. If the party has already been breezing through to this point, I fudge the result. I probably have Kanos flee the scene on his next action (if he even gets it), and I resolve to better prepare for high level play next time. [/QUOTE]
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