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<blockquote data-quote="Artoomis" data-source="post: 1174330" data-attributes="member: 111"><p>Actually, I favor the simplest rule - use the same attack bonus no matter what. I know it would not be a bit odd sometimes, but it's so much simpler. I would not allow damage bonuses in the same way, though, because that's how the "Cleave" feat works.</p><p></p><p>That would be the strictest following of the rules. "Same attack bonus," but no mention of damage bonus, so that follows normal rules.</p><p></p><p>It may seem a bit silly on the surface, but it will help speed up combat without making the feat overly deadly by allowing charging damage multipliers to be used several times in a round.</p></blockquote><p></p>
[QUOTE="Artoomis, post: 1174330, member: 111"] Actually, I favor the simplest rule - use the same attack bonus no matter what. I know it would not be a bit odd sometimes, but it's so much simpler. I would not allow damage bonuses in the same way, though, because that's how the "Cleave" feat works. That would be the strictest following of the rules. "Same attack bonus," but no mention of damage bonus, so that follows normal rules. It may seem a bit silly on the surface, but it will help speed up combat without making the feat overly deadly by allowing charging damage multipliers to be used several times in a round. [/QUOTE]
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