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<blockquote data-quote="Tellerve" data-source="post: 1179374" data-attributes="member: 2412"><p>Yeah, my example was more towards hypersmurf and showing an example where I think the +2 charge bonus should still be applying with two enemies, one then the other, during a cleave. </p><p></p><p>But saeviomagy brings up something else I was trying to get to, and that is the game has flaws when trying to bring physics and reality and our vision into how things work. We already accept that we get 1 "attack" in 6 seconds, because we accept there are minor feints, positioning, etc etc. We do this because otherwise the physics of it is just silly. Cleave the feat allows the person with it to use the weapon to continue attack with said weapon. I believe they intended it to mean that the force of the first attack was so great that the enemy was cleft, cleaved, in twain and because the force of the blow was so great it continued on without a reduction in force, which is why some argue the +2 from charging should continue. The charge for example is very odd if you take it how the reality of the game mechanics makes it as nobody in real life in charging would end up right next to the person, well especially on a horse, as that would be too much momentum. But in dnd the rules have the person stop right there and not continue on...cinema/reality/physics don't work well with the rules as written.</p><p></p><p>Tellerve</p></blockquote><p></p>
[QUOTE="Tellerve, post: 1179374, member: 2412"] Yeah, my example was more towards hypersmurf and showing an example where I think the +2 charge bonus should still be applying with two enemies, one then the other, during a cleave. But saeviomagy brings up something else I was trying to get to, and that is the game has flaws when trying to bring physics and reality and our vision into how things work. We already accept that we get 1 "attack" in 6 seconds, because we accept there are minor feints, positioning, etc etc. We do this because otherwise the physics of it is just silly. Cleave the feat allows the person with it to use the weapon to continue attack with said weapon. I believe they intended it to mean that the force of the first attack was so great that the enemy was cleft, cleaved, in twain and because the force of the blow was so great it continued on without a reduction in force, which is why some argue the +2 from charging should continue. The charge for example is very odd if you take it how the reality of the game mechanics makes it as nobody in real life in charging would end up right next to the person, well especially on a horse, as that would be too much momentum. But in dnd the rules have the person stop right there and not continue on...cinema/reality/physics don't work well with the rules as written. Tellerve [/QUOTE]
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