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<blockquote data-quote="jmartkdr2" data-source="post: 9019648" data-attributes="member: 7017304"><p>My experience is a little different - I find that if you run a variety of monsters and challenges flight becomes a situational ability - great outdoors if the enemies don't have ranged options and they won't just flee (or making them flee is good enough). </p><p></p><p>But that might be a reflection of y style of play - I like to run dungeons where flight is only situationally useful. In an exploration-focused game, it's probably stupidly OP to let pc's fly. Even flying familiars can be a bit much in that situation. </p><p></p><p>As a player, I rarely ask for flight, and if I do I often temper it. Not because I think a dm can't handle it, but because I know a lot of dm's don't want to and flight is not a character concept by itself. I'm currently playing a winged tiefling, but her whole backstory was about losing her wings and adventuring to get them back - something the dm therefore had control over. She would of course ask any powerful npcs who owed her a favor to help her, but the dm could always just say no until he was ready to say yes. (which has happened in the game. I'm still not the most OP pc in that group.)</p></blockquote><p></p>
[QUOTE="jmartkdr2, post: 9019648, member: 7017304"] My experience is a little different - I find that if you run a variety of monsters and challenges flight becomes a situational ability - great outdoors if the enemies don't have ranged options and they won't just flee (or making them flee is good enough). But that might be a reflection of y style of play - I like to run dungeons where flight is only situationally useful. In an exploration-focused game, it's probably stupidly OP to let pc's fly. Even flying familiars can be a bit much in that situation. As a player, I rarely ask for flight, and if I do I often temper it. Not because I think a dm can't handle it, but because I know a lot of dm's don't want to and flight is not a character concept by itself. I'm currently playing a winged tiefling, but her whole backstory was about losing her wings and adventuring to get them back - something the dm therefore had control over. She would of course ask any powerful npcs who owed her a favor to help her, but the dm could always just say no until he was ready to say yes. (which has happened in the game. I'm still not the most OP pc in that group.) [/QUOTE]
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