humble minion
Legend
I've recently started a campaign with a new group, that's perhaps a bit more character optimisation focused than I'm used to, and with a DM that's a bit more lassiez-faire. Two of the five PCs have turned out to be of races with a natural fly speed.
I'm playing a human artificer, focused on support etc, and honestly, it's not feeling like a level playing field. Flight is such an enormously powerful ability, it makes many encounters non-threatening (so long as you have a ranged attack), and trivialises many exploration challenges. And most races who have it, also have other abilities as well. WotC don't seem to weight it heavily, on the balance scale. Owlin for instance - flight AND free Stealth proficiency AND good darkvision? Honestly, if I were running a game these days I'd be very tempted to put a blackban on it, with a possible exception for things like the protector artificer or hadozee for who it is limited.
What experiences have other player/GMs had with flying PCs. Do you allow them in your games? Do they throw out the balance? Is your PC party full of fairies, aarakocra, owlin, and winged tieflings?
I'm playing a human artificer, focused on support etc, and honestly, it's not feeling like a level playing field. Flight is such an enormously powerful ability, it makes many encounters non-threatening (so long as you have a ranged attack), and trivialises many exploration challenges. And most races who have it, also have other abilities as well. WotC don't seem to weight it heavily, on the balance scale. Owlin for instance - flight AND free Stealth proficiency AND good darkvision? Honestly, if I were running a game these days I'd be very tempted to put a blackban on it, with a possible exception for things like the protector artificer or hadozee for who it is limited.
What experiences have other player/GMs had with flying PCs. Do you allow them in your games? Do they throw out the balance? Is your PC party full of fairies, aarakocra, owlin, and winged tieflings?