jasper
Rotten DM
Venca Eve of Ruin Session 1
Day 1
PC Killed 0 Monsters Killed 11 Villains Captured 0 Villains Escaped 0
Start Time 6:48 End Time 9:48
Take 10 down time days. 920 GP
Magic Items Potion of invisibility, Potions of Special Healing C6, Luck stone in shape of Fly wheel.
I had a strong group of five. Buildrick Artillerist 11 human. Bronwyn Barbarian 11 human. Bolt Battlesmith 11 winged tiefling. Yak Rogue 1 Wizard 10 goblin. Fault Oath of Devotion Paladin11 Eladrin.
Enter the tavern the group gets into the middle of argument.
Harengon, “Aarakocra Season.”
Aarakocra, “Harengon Season.”
Harengon, “Aarakocra Season.”
Aarakocra, “Harengon Season.”
Harengon, “Aarakocra Season.”
Aarakocra, “Harengon Season.”
Harengon, “Aarakocra Season.”
Aarakocra, “Harengon Season.”
Fault grabs the wanted poster down from the post. Before he can speak a hillbilly appears. Hillbilly, “I got a secret and I won’t tell. I won’t tell. I got a secret and I won’t tell.” Yak lights of a fireball. The hillbilly’s beard grows and starts tickling Fault.
I HEARD A SECRET. I HEARD A SECRET. A SECRET. A SECRET. SECRET. Echoes in their ears. Hillbilly, “Fault is ticklish.”
Suddenly the side wall bursts open. A yellow 90s school bus runs over Buildrick. The others dive out of the way. A middle age red hair human opens the doors. “Get children we going on an adventure. Get now.” They file in. Gears grind. “I see we going to have some trouble makers. Trouble makers always sit in back of the bus.” The school bus does a doughnut running over various bar members. Smoke rise of the tires and speedometer approaches 55. So does the wall rocket engines port out the back of bus as they enter warp drive. “Mrs. Frizzle. Map. Map. Map. Okay. I been told to drop you at Waterdeep with Mr. Never wimp. Never do well. Never mind. So up right young noble. This your stop!” The brakes are engaged. They are flung out their seats and just before they get their feet, the lady floors and they tumble out the emergency exit.
Reality shifts from three d to two d. From two d back to three d. From black lines surrounding them too normal. They watch as a party of goblins trash Troll Skull Manor when Lord Neverember arrives. “Oh yes These are my adventurers I been wishing for. A few of my drinking buddies have been kidnap. Eldon Keyward a race to be filled in later is a scholar who specializes in the Outer Plane. Indrina Lamesensettle a human bard well regarded in my social circle. Sarcelle Malinosh a human wild magic sorcerer who also explores the outer plans. Umberto Noblin a gnome historian who specializes in deities.”
A Harengon appears out a hole, “Doc the correct term is species.” The noble pushes him back into the hole. A deal is quick struck, and a shopping location and entrance to the crypt is reveal. Entering the graveyard after closing is easy if Buildrick would trip over the new flower arrangements. The doors to Hallix Mausoleum are old. But the lock has been cut and the smell of three in one oil come off the hinges.
The paladin takes the lead and soon encounters five wights. Five wights in mostly new armor. While the fire is on Yak tosses a bonfire into one of coffins. The fire changes colors and his magic items senses tinkle. Putting out the fire the greedy paladin gets a case of burning hand due to the potion bottle being hot. Bolt notices a secret door and sneak is on.
They are surprised the mausoleum has indoor plumbing. Adjusting the pressure to max they move on. The next room is nearly empty except for the huge and loud water fountain which has four other exits and only five-foot walk way around the fountain. The huge water elemental goes unnoticed until it speaks. With no one speaking water, the barbarian pours holy water down the elemental’s throat. Thirty seconds later the fight is over. No one responses to the fight.
Wrenching the padlock off the south door is easy. This releases a small floor of water. The room is covered in two inches of water due to a burst piper. A soggy gnome, “food. Food. You have none soggy food. Give me. Give Me. Show me your hands. Front side back side.” While the group is toweling off the gnome, Yak notices some milk crates have been set up to keep three books out the water. Yak starts reading with ticks off the gnome.
Gnome, “I HEARD A SECRET. I HEARD A SECRET. A SECRET. A SECRET. SECRET.” He whispers the secret to Yak. Umberto Noblin is happy to got with the party. The group back tracks and returns one hour later.
Taking the north choice, they have more choices what is behind door number one, door number two, door number three, or the eye door. The eye door leads to a room with four new brass bells.
Yak, “We take door number two DM.”
DM, “You have chosen door number two. Behind door number two is slightly disturbed Sarcelle. Who is sleeping in a clean up coffin.”
Sarcelle, “Sniff, Sniff. Psst mage wizard please let me hold your spell focus. Please can I stroke your focus. It is so long. No. Artificers. Can I run my hands through your nice dark rich spell components. Just a taste of bat wing dung. Whoa tie me up. Kinky. Paladin let just lick you hard spell focus. Just a little lick.” As the confirm her identity she says, “I HEARD A SECRET. I HEARD A SECRET. A SECRET. A SECRET. SECRET.” she whispers the secret to Yak. She okay with being dropped off with the ward watch, who ask no questions.
An hour later after unfixing a trap made save by the rogue and getting a nice harp, they reenter the bell room. And do nothing sneaking ahead they open the door to five.
Reality shifts. From three d to two d. From two d to three d. Yak sneaks ahead into the day room. One cultist who is suppose to me on watch is half asleep at the bar. Yak steals the spell focus from a sleeping mage.
FIREBALL. Takes out three of the sleeping cultists. The mage awakens is not happy is spell focus is gone. The barkeep is not happy being stabbed away by the barbarian. He casts hold person on her and flees up one corridor. The mage flees into the kitchen. They are both dead.
The alert sounds off.
DM Notes. Once I pass out the secret it is yours to keep up with. No secret no can use. I need a secret about each of your pcs. We are on milestone advancement. I will not be adding any extra gold.
A character can magically spend a secret like currency, revealing it to the multiverse to gain a momentary boon. To do this, the character must use an action to whisper the secret into the wind. The secret is then gone from the minds of every character in the party.
When a character spends a secret, every character in the party gains advantage on d20 rolls for 1 minute.
The characters might hear the information from the secret again, but they can’t spend a secret more than once. If the characters share a secret with a nonplayer character, that secret immediately loses its power and counts as revealed. It remains in the minds of every character in the party, but the characters gain no benefit from revealing the secret.
I will need more races to do the duck and rabbit season joke. This book will some times drop to looney tunes vibe. You don’t need to bring your buses. But thanks for bringing them.
End of Session 529.
Day 1
PC Killed 0 Monsters Killed 11 Villains Captured 0 Villains Escaped 0
Start Time 6:48 End Time 9:48
Take 10 down time days. 920 GP
Magic Items Potion of invisibility, Potions of Special Healing C6, Luck stone in shape of Fly wheel.
I had a strong group of five. Buildrick Artillerist 11 human. Bronwyn Barbarian 11 human. Bolt Battlesmith 11 winged tiefling. Yak Rogue 1 Wizard 10 goblin. Fault Oath of Devotion Paladin11 Eladrin.
Enter the tavern the group gets into the middle of argument.
Harengon, “Aarakocra Season.”
Aarakocra, “Harengon Season.”
Harengon, “Aarakocra Season.”
Aarakocra, “Harengon Season.”
Harengon, “Aarakocra Season.”
Aarakocra, “Harengon Season.”
Harengon, “Aarakocra Season.”
Aarakocra, “Harengon Season.”
Fault grabs the wanted poster down from the post. Before he can speak a hillbilly appears. Hillbilly, “I got a secret and I won’t tell. I won’t tell. I got a secret and I won’t tell.” Yak lights of a fireball. The hillbilly’s beard grows and starts tickling Fault.
I HEARD A SECRET. I HEARD A SECRET. A SECRET. A SECRET. SECRET. Echoes in their ears. Hillbilly, “Fault is ticklish.”
Suddenly the side wall bursts open. A yellow 90s school bus runs over Buildrick. The others dive out of the way. A middle age red hair human opens the doors. “Get children we going on an adventure. Get now.” They file in. Gears grind. “I see we going to have some trouble makers. Trouble makers always sit in back of the bus.” The school bus does a doughnut running over various bar members. Smoke rise of the tires and speedometer approaches 55. So does the wall rocket engines port out the back of bus as they enter warp drive. “Mrs. Frizzle. Map. Map. Map. Okay. I been told to drop you at Waterdeep with Mr. Never wimp. Never do well. Never mind. So up right young noble. This your stop!” The brakes are engaged. They are flung out their seats and just before they get their feet, the lady floors and they tumble out the emergency exit.
Reality shifts from three d to two d. From two d back to three d. From black lines surrounding them too normal. They watch as a party of goblins trash Troll Skull Manor when Lord Neverember arrives. “Oh yes These are my adventurers I been wishing for. A few of my drinking buddies have been kidnap. Eldon Keyward a race to be filled in later is a scholar who specializes in the Outer Plane. Indrina Lamesensettle a human bard well regarded in my social circle. Sarcelle Malinosh a human wild magic sorcerer who also explores the outer plans. Umberto Noblin a gnome historian who specializes in deities.”
A Harengon appears out a hole, “Doc the correct term is species.” The noble pushes him back into the hole. A deal is quick struck, and a shopping location and entrance to the crypt is reveal. Entering the graveyard after closing is easy if Buildrick would trip over the new flower arrangements. The doors to Hallix Mausoleum are old. But the lock has been cut and the smell of three in one oil come off the hinges.
The paladin takes the lead and soon encounters five wights. Five wights in mostly new armor. While the fire is on Yak tosses a bonfire into one of coffins. The fire changes colors and his magic items senses tinkle. Putting out the fire the greedy paladin gets a case of burning hand due to the potion bottle being hot. Bolt notices a secret door and sneak is on.
They are surprised the mausoleum has indoor plumbing. Adjusting the pressure to max they move on. The next room is nearly empty except for the huge and loud water fountain which has four other exits and only five-foot walk way around the fountain. The huge water elemental goes unnoticed until it speaks. With no one speaking water, the barbarian pours holy water down the elemental’s throat. Thirty seconds later the fight is over. No one responses to the fight.
Wrenching the padlock off the south door is easy. This releases a small floor of water. The room is covered in two inches of water due to a burst piper. A soggy gnome, “food. Food. You have none soggy food. Give me. Give Me. Show me your hands. Front side back side.” While the group is toweling off the gnome, Yak notices some milk crates have been set up to keep three books out the water. Yak starts reading with ticks off the gnome.
Gnome, “I HEARD A SECRET. I HEARD A SECRET. A SECRET. A SECRET. SECRET.” He whispers the secret to Yak. Umberto Noblin is happy to got with the party. The group back tracks and returns one hour later.
Taking the north choice, they have more choices what is behind door number one, door number two, door number three, or the eye door. The eye door leads to a room with four new brass bells.
Yak, “We take door number two DM.”
DM, “You have chosen door number two. Behind door number two is slightly disturbed Sarcelle. Who is sleeping in a clean up coffin.”
Sarcelle, “Sniff, Sniff. Psst mage wizard please let me hold your spell focus. Please can I stroke your focus. It is so long. No. Artificers. Can I run my hands through your nice dark rich spell components. Just a taste of bat wing dung. Whoa tie me up. Kinky. Paladin let just lick you hard spell focus. Just a little lick.” As the confirm her identity she says, “I HEARD A SECRET. I HEARD A SECRET. A SECRET. A SECRET. SECRET.” she whispers the secret to Yak. She okay with being dropped off with the ward watch, who ask no questions.
An hour later after unfixing a trap made save by the rogue and getting a nice harp, they reenter the bell room. And do nothing sneaking ahead they open the door to five.
Reality shifts. From three d to two d. From two d to three d. Yak sneaks ahead into the day room. One cultist who is suppose to me on watch is half asleep at the bar. Yak steals the spell focus from a sleeping mage.
FIREBALL. Takes out three of the sleeping cultists. The mage awakens is not happy is spell focus is gone. The barkeep is not happy being stabbed away by the barbarian. He casts hold person on her and flees up one corridor. The mage flees into the kitchen. They are both dead.
The alert sounds off.
DM Notes. Once I pass out the secret it is yours to keep up with. No secret no can use. I need a secret about each of your pcs. We are on milestone advancement. I will not be adding any extra gold.
A character can magically spend a secret like currency, revealing it to the multiverse to gain a momentary boon. To do this, the character must use an action to whisper the secret into the wind. The secret is then gone from the minds of every character in the party.
When a character spends a secret, every character in the party gains advantage on d20 rolls for 1 minute.
The characters might hear the information from the secret again, but they can’t spend a secret more than once. If the characters share a secret with a nonplayer character, that secret immediately loses its power and counts as revealed. It remains in the minds of every character in the party, but the characters gain no benefit from revealing the secret.
I will need more races to do the duck and rabbit season joke. This book will some times drop to looney tunes vibe. You don’t need to bring your buses. But thanks for bringing them.
End of Session 529.