Rockrattled
First Post
Fool's Errand is an E-Venture from Privateer Press for PC's of levels 3-5. Tough Characters of levels 3-5!
It's a downloadable product that costs $3.50. The art on the title page and interior remains on par with the art in other Privateer Press publications. (That's real good!) The format is of pages is great, and the organization of information good.
What made this module truly outstanding was the feel created by the art and detail to setting style. Corvis (the setting) is a different place to say the least! It has pistols, mechanized Steamjacks, and now apparently vast organized criminal network with ties to characters recognizable in the Witchfire series.
The extra mood setters (descriptive insertable text) for the section of the city Filcher's Crossing, sets the stage for what I guarantee is a memorable encounter...
The flow of the adventure is typical for Privateer Press thus far, in the sense that it is fairly linear. Things happen on cue, but it's so well orchestrated that if any character complains, just give them the "Thunderwicket"... (Thunderwicket is the antagonists lil' friend...) Don't mess with Thunderwicket.
The only thing I would change is the placement of encounter information. If I want to know the stats of a monster I have to turn to the back. I know it's to save space and cut down on redundancy, but it just added a little more to prep time for the adventure. This is not a big complaint, just a preference on my part.
Birdwalk- NPC's in Fool's Errand are memorable. NPC's in The Witchfire series are also memorable and therefore deserve their own miniature! They are designed to be reoccurring, and would send a tingle (or a shudder) down the spines of any player sitting at the table where these miniatures are used!
Conclusion- Privateer Press is still leading by example in the D20 market. Buy this product.
It's a downloadable product that costs $3.50. The art on the title page and interior remains on par with the art in other Privateer Press publications. (That's real good!) The format is of pages is great, and the organization of information good.
What made this module truly outstanding was the feel created by the art and detail to setting style. Corvis (the setting) is a different place to say the least! It has pistols, mechanized Steamjacks, and now apparently vast organized criminal network with ties to characters recognizable in the Witchfire series.
The extra mood setters (descriptive insertable text) for the section of the city Filcher's Crossing, sets the stage for what I guarantee is a memorable encounter...
The flow of the adventure is typical for Privateer Press thus far, in the sense that it is fairly linear. Things happen on cue, but it's so well orchestrated that if any character complains, just give them the "Thunderwicket"... (Thunderwicket is the antagonists lil' friend...) Don't mess with Thunderwicket.
The only thing I would change is the placement of encounter information. If I want to know the stats of a monster I have to turn to the back. I know it's to save space and cut down on redundancy, but it just added a little more to prep time for the adventure. This is not a big complaint, just a preference on my part.
Birdwalk- NPC's in Fool's Errand are memorable. NPC's in The Witchfire series are also memorable and therefore deserve their own miniature! They are designed to be reoccurring, and would send a tingle (or a shudder) down the spines of any player sitting at the table where these miniatures are used!
Conclusion- Privateer Press is still leading by example in the D20 market. Buy this product.