ForceUser
Explorer
I'm getting ready to delve into my first full-blown Oriental Adventures campaign. For my setting I have picked a fantahistorical version of circa-13th century Vietnam. In my web research I have discovered something interesting: most OA fan sites carry a distinct Japanese flavor, especially the monsters. Boo.
Since my game will be focused on the dynamic of the medieval Vietnamese/Chinese conflict, I haven't had the opportunity to be lazy - all my campaign background info is from sources such as Vietnam travel guides and the US State Department
Player characters can choose, for starters, to be Viet, Khmer, or Xiao (Chinese). Other ethnic groups that are part of the picture include the Lao (modern-day Laotians), the Tai (modern-day Thai) and the Cham (a seafaring people who inhabited what is now central Vietnam).
The more I research these people and this period the more fascinated I become. The history of the whole Vietnam/Laos/Cambodia area is long and twisted. There are so many people in that land! Thousands of languages, thousands of different ethnic groups. I had to pare them down to what appear to be the six largest groups so I could manage the races in a D&D sense.
This could be the campaign that holds my player group's interest! I'm certainly excited about, and several of my players are eagerly putting together characters. It really takes a shift in the way you think; you can't take anything from D&D for granted. Although all the standard D&D building blocks will be present, they are viewed differently through Asian eyes. This will be a real DMing challenge and I'm looking forward to it. I could easily get mired in the details, so my biggest challenge will be to plot my way through a campaign and tell a long-term story with relevance to the player group, something they can relate to as white middle-class guys, while keeping the style distinctly Asian. I have a couple grumblers who would prefer yet another European-flavored campaign. Personally, I am done with that for now. I really need something not-the-norm that I can sink my teeth into.
Are you running an OA campaign? Is it long-running or short? Did it die out? Did your players love it/hate it? Do you wish you were playing OA? Let's hear your stories!
And for pete's sake, are there any NON-Japanese RPG resources out there?
Since my game will be focused on the dynamic of the medieval Vietnamese/Chinese conflict, I haven't had the opportunity to be lazy - all my campaign background info is from sources such as Vietnam travel guides and the US State Department

The more I research these people and this period the more fascinated I become. The history of the whole Vietnam/Laos/Cambodia area is long and twisted. There are so many people in that land! Thousands of languages, thousands of different ethnic groups. I had to pare them down to what appear to be the six largest groups so I could manage the races in a D&D sense.

This could be the campaign that holds my player group's interest! I'm certainly excited about, and several of my players are eagerly putting together characters. It really takes a shift in the way you think; you can't take anything from D&D for granted. Although all the standard D&D building blocks will be present, they are viewed differently through Asian eyes. This will be a real DMing challenge and I'm looking forward to it. I could easily get mired in the details, so my biggest challenge will be to plot my way through a campaign and tell a long-term story with relevance to the player group, something they can relate to as white middle-class guys, while keeping the style distinctly Asian. I have a couple grumblers who would prefer yet another European-flavored campaign. Personally, I am done with that for now. I really need something not-the-norm that I can sink my teeth into.
Are you running an OA campaign? Is it long-running or short? Did it die out? Did your players love it/hate it? Do you wish you were playing OA? Let's hear your stories!
And for pete's sake, are there any NON-Japanese RPG resources out there?