For the Love of Dungeons

Doug McCrae said:
That's snoozers to me, I'm not feeling the tension you describe.

That's fine. "What a haggis shortage," and so on. Suit yourself as a player.

If, as a DM, you make dungeons that lack that kind of interest, then players will suit themselves by choosing to play in them or not.

That's just not the sort of thing we're talking about, if we're talking about what OD&D calls "a good dungeon" and what has come to be called a "mega-dungeon".
 
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Doug McCrae said:
We wouldn't say that Dwellers of the Forbidden City takes an authorial storytelling approach.

'We' would say that it takes a "tournament scenario with suggestions for expansion" approach.
 

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