For those doing TTRPG online, what are your reasons?

For those doing TTRPG online, what are your reasons?

  • Genuine enjoyment of online play dynamic

    Votes: 11 18.3%
  • Convenience

    Votes: 36 60.0%
  • Efficiency

    Votes: 16 26.7%
  • Health/medical

    Votes: 6 10.0%
  • Psychological

    Votes: 0 0.0%
  • Social

    Votes: 3 5.0%
  • Geographic constraints

    Votes: 44 73.3%
  • Lack of in-person hosting locations

    Votes: 5 8.3%
  • Travel constraints

    Votes: 15 25.0%
  • Scheduling constraints

    Votes: 19 31.7%
  • Difficulty finding in-person players

    Votes: 8 13.3%
  • Difficulty finding in-person GMs

    Votes: 1 1.7%
  • Online play dynamic particularly suits the chosen game/system

    Votes: 4 6.7%
  • Prefer gaming players to be acquaintances rather than IRL friends

    Votes: 0 0.0%
  • Prefer online tools (battle maps, electronic dice) to in-person (pen and paper, miniatures)

    Votes: 3 5.0%
  • In-person play is too "messy"

    Votes: 2 3.3%
  • Ease of advertising and recruiting for online games

    Votes: 6 10.0%
  • Game/system constraints

    Votes: 5 8.3%
  • Other (describe below)

    Votes: 3 5.0%
  • Pandemic "inertia"

    Votes: 11 18.3%
  • Family commitments.

    Votes: 8 13.3%


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In 2010 I moved away from my regular gaming group, we had been playing together for decades, and we didn't want to stop gaming together. I bought Fantasy Grounds to keep playing and have been doing so since. I have played in other local gaming groups but they were all work based groups and when we were all sent home during the pandemic they either fell apart or I bailed. Gaming online is ok and am happy to do it with my out of town friends but my preference is around a table so one online group is all I care to be involved in. I do play board games with local friends in person.
 

Other: Speed. Playing over VTT is much faster, especially if you are playing a dice-heavy game like 5E D&D. Resolving multiple rolls per turn, with multiple dice and multiple turns per round, is just so much faster when you can just click a button.
Efficiency and prefer online tools works for that too.
 
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Other: Speed. Playing over VTT is much faster, especially if you are playing a dice-heavy game like 5E D&D. Resolving multiple rolls per turn, with multiple dice and multiple turns per round, is just so much faster when you can just click a button.

Efficiency and prefer online tools works for that too.
Yeah, I checked "efficiency" for this.
 




During Covid I stopped going to my in person game. My brother invited me to join his online game with people I knew and had games with before on one off game weekends. I have gamed with them weekly since.

The players are in different states from Pennsylvania to North Carolina.
 
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So far, here are the Top Five Reasons according to EN World:
31 Votes - Geographic constraints
25 Votes - Convenience
15 Votes - Efficiency
14 Votes - Scheduling constraints
9 Votes - Genuine enjoyment of online play dynamic / Travel constraints (two-way tie)

And the Bottom Five:
0 Votes - Psychological
0 Votes - Difficulty finding in-person GMs
0 Votes - Prefer gaming players to be acquaintances rather than IRL friends
1 Vote - Social
1 Vote - In-person play is too "messy"
 

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