D&D 5E For those playing 2014 5e, how are you reacting to the 2024 update?

For those playing 2014 5e, how are you reacting to the 2024 update?

  • We'll be switching over to the 2024 rules exclusively

    Votes: 44 26.8%
  • We'll be staying with 2014 rules but taking pieces from the 2024 updates

    Votes: 24 14.6%
  • We'll be updating to the 2024 rules but taking pieces from the 2014 rules

    Votes: 25 15.2%
  • We'll be picking and choosing between 2014 and 2024 rules to create our own house rules.

    Votes: 10 6.1%
  • We'll be staying with the 2014 rules exclusively

    Votes: 43 26.2%
  • We're going to play another game

    Votes: 18 11.0%

Yep, but I think it also has a missing point: Rejection. As you know change is not always accepted. I don't recall if the curve makes the assumption change is accepted---I haven't seen it in about 30 years lol!

Or was Denial supposed to include Rejection? I don't remember. I don't think so but I could be wrong. But I would think Rejection could happen following any point except perhaps Integration.

Man... all the stuff I've forgotten is depressing. :confused:
I think rejection of change is denial and effectively just halts your path on the change curve.
 

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I think rejection of change is denial and effectively just halts your path on the change curve.
Sometimes. Denial can simply be "No, I'm not moving from a single office to open plan" but ultimately you go anyway because the decision isn't yours. Then, if you have good change managers, you move through the steps to acceptance.
 

Upgrading wholeheartedly for all three regular groups. The new rules are a straight up improvement across the board for our table. We also don’t like half arsing things. Once you start changing individual classes where does it stop.

Fascinating to see where folks are on the Kubler-Ross curve. It’s really clear from some posts.

The first 5 points just sap energy, morale and effectiveness. The sooner you focus attention on the future you the less you suffer from the change. That might be switching system. Worth noting that switching system doesn’t stop the need to experiment, decide and integrate you just doing that differently. The disruption is just the same if not more. Much more if the new system doesn’t work out and you end up going back to the 5.5 anyway.

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I like this, my morale definitely improved upon experimenting with Shadowdark and moving away from 5.0/5.5 completely.
 


There's been no talk of 2024 at our table. I'm not even sure the other players are aware it exists. I doubt we'll make the switch.

I have a minor concern that the new adventures will work with the 5e 2014 game. My guess is that it wouldn't be problem.
 


yes it does, who says they cannot have reached that stage yet?
Um... no one. But no one says they have to reach that point, either. My point was Rejection often will come long before the Decision stage, since that means you've to and through Experiment.

For example, my Rejection for 2024 happened after Frustration. Frustration that more power creep, changing many things that didn't need changing and ignoring things that should have been addressed. All in all, I know 2024 is pointless as a system for me. I don't need to get Depressed about it, try it out (Experiment), and then Decide.
 

Um... no one. But no one says they have to reach that point, either. My point was Rejection often will come long before the Decision stage, since that means you've to and through Experiment.

For example, my Rejection for 2024 happened after Frustration. Frustration that more power creep, changing many things that didn't need changing and ignoring things that should have been addressed. All in all, I know 2024 is pointless as a system for me. I don't need to get Depressed about it, try it out (Experiment), and then Decide.
This.

It is not even shock. There is no trauma in the decision stage. I do not feel betrayed. I do not feel anything.

I am not a 5.5 fan. I went through 3.5/pf1e so I saw this before. I know what type of game I like. 5.5 moves away from it. Easy decision.
 

Um... no one. But no one says they have to reach that point, either. My point was Rejection often will come long before the Decision stage, since that means you've to and through Experiment.

For example, my Rejection for 2024 happened after Frustration. Frustration that more power creep, changing many things that didn't need changing and ignoring things that should have been addressed.
I consider experiment a very loose term (actually all of them). It doesn't mean you have to play a handful of sessions first. Seeing the power creep and not liking it meets that criteria for me
 


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