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For those that find Alignment useful, what does "Lawful" mean to you
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<blockquote data-quote="Crimson Longinus" data-source="post: 8563945" data-attributes="member: 7025508"><p>It is misleading, because it is a bad descriptor. Saying that a person is 'lawful', might lead you to believe that the will be methodical and logical, but their lawfulness might actually be about stubbornly sticking to old traditions, no matter how illogical they are. Or vice versa. And even worse, it might encourage the player to think that they should somehow be both, even though those two things are not related and they might even be opposed. </p><p></p><p></p><p>Right. And I am not saying that one couldn't build an interesting cosmology around alignment. But someone could build an interesting cosmology by modelling the gods of their setting on their favourite Pokémons, but this doesn't mean that a Pokémon-based personality and moral mechanic would be a sensible thing to have as the part of the base rules of the game. </p><p></p><p></p><p>But why not just work out who works with whom according to their personalities and motivations? No alignment needed. And sure, for some reason you might find the alignment an interesting way to do that, but equally someone could find Pokémon types an interesting way to determine who will work with whom.</p></blockquote><p></p>
[QUOTE="Crimson Longinus, post: 8563945, member: 7025508"] It is misleading, because it is a bad descriptor. Saying that a person is 'lawful', might lead you to believe that the will be methodical and logical, but their lawfulness might actually be about stubbornly sticking to old traditions, no matter how illogical they are. Or vice versa. And even worse, it might encourage the player to think that they should somehow be both, even though those two things are not related and they might even be opposed. Right. And I am not saying that one couldn't build an interesting cosmology around alignment. But someone could build an interesting cosmology by modelling the gods of their setting on their favourite Pokémons, but this doesn't mean that a Pokémon-based personality and moral mechanic would be a sensible thing to have as the part of the base rules of the game. But why not just work out who works with whom according to their personalities and motivations? No alignment needed. And sure, for some reason you might find the alignment an interesting way to do that, but equally someone could find Pokémon types an interesting way to determine who will work with whom. [/QUOTE]
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For those that find Alignment useful, what does "Lawful" mean to you
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