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For those that find Alignment useful, what does "Lawful" mean to you
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<blockquote data-quote="Maxperson" data-source="post: 8564272" data-attributes="member: 23751"><p>It's not truly a might make right culture, though. While the first officer can become captain by defeating the captain, lower officers cannot, so there are rules to it. Further, the first officer cannot just decide one day that he wants to be captain and kill off the current captain as that would be dishonorable. He has to have a valid reason that justifies it, such as the captain acting dishonorably or showing incompetence as leader. Basically it's the same as on the Enterprise when the captain can be relieved of duty, but with the added requirement of "Trial by combat."</p><p></p><p>As a species, they would be lawful as most of their behaviors involve honor, tradition, loyalty, bloodlines and such. What you are defining as chaos, really isn't if you look closely. First, violence is not chaos. Violence is on the good/evil axis. WHY the violence is happening could be lawful/chaotic, and with Klingons it's because battle is honorable and glorious, and is part of their tradition. You get more honor and glory for going into battle with worse odds, which is why you get those "rogue"(they aren't really) captains who go into battles alone. </p><p></p><p>As individuals you can judge law and chaos for Klingons. Worf more strongly values traditions and honor than many other Klingons. The Duras family acted dishonorably and treacherously and as individuals were chaotic. They were also few in number since they went against most of what the Klingons stood for.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 8564272, member: 23751"] It's not truly a might make right culture, though. While the first officer can become captain by defeating the captain, lower officers cannot, so there are rules to it. Further, the first officer cannot just decide one day that he wants to be captain and kill off the current captain as that would be dishonorable. He has to have a valid reason that justifies it, such as the captain acting dishonorably or showing incompetence as leader. Basically it's the same as on the Enterprise when the captain can be relieved of duty, but with the added requirement of "Trial by combat." As a species, they would be lawful as most of their behaviors involve honor, tradition, loyalty, bloodlines and such. What you are defining as chaos, really isn't if you look closely. First, violence is not chaos. Violence is on the good/evil axis. WHY the violence is happening could be lawful/chaotic, and with Klingons it's because battle is honorable and glorious, and is part of their tradition. You get more honor and glory for going into battle with worse odds, which is why you get those "rogue"(they aren't really) captains who go into battles alone. As individuals you can judge law and chaos for Klingons. Worf more strongly values traditions and honor than many other Klingons. The Duras family acted dishonorably and treacherously and as individuals were chaotic. They were also few in number since they went against most of what the Klingons stood for. [/QUOTE]
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