Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Forced March question
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="LordEntrails" data-source="post: 7549247" data-attributes="member: 6804070"><p>So thoughts on the shortcuts/challenges.</p><p></p><p>#1) Nature skills to use? Or maybe athletics check to succeed at swinging between motes? Failure means they slow down, failure by 5 means they take 2d6 damage? Could the Ranger make a check to give advantage to the others on their checks? ("Hey, let me show you how you do this...") Does the party have any flight or teleport abilities they could use to assist? If they don't use them, then they fall behind because they have to travel through the swamp? Could they choose to go through the swamp and use exhaustion to balance out?</p><p>Also, searching and gathering herbs takes time. So... That would put the party behind right? But it would give them stimulants to overcome exhaustion...</p><p></p><p>Can they decide at any phase to use exhaustion to "catch up"? Probably anytime they fail a stage, give them the choice to use exhaustion to automatically succeed (keep pace).</p><p></p><p>#2) sounds like a traditional 4E skill challenge, they have multiple skills to use and have to succeed 4 or 6 times before X failures. Bluff, intimidate or diplomacy to obtain boats from natives. Nature? to navigate. Athletics to avoid obstacles or pilot. etc.</p><p></p><p>#3) parts of the road could be unstable or unsafe, and as such might need stonecunning or intelligence or perception checks to notice the dangerous parts (or passive perception followed intelligence checks). Maybe Wisdom saves to avoid a curse or to not be deceived by an illusion on the road. Or magic to cause vines/obstacles to part and give way for the party? Or a riddle guardian that has to be appeased with logic and/or tribute or?</p></blockquote><p></p>
[QUOTE="LordEntrails, post: 7549247, member: 6804070"] So thoughts on the shortcuts/challenges. #1) Nature skills to use? Or maybe athletics check to succeed at swinging between motes? Failure means they slow down, failure by 5 means they take 2d6 damage? Could the Ranger make a check to give advantage to the others on their checks? ("Hey, let me show you how you do this...") Does the party have any flight or teleport abilities they could use to assist? If they don't use them, then they fall behind because they have to travel through the swamp? Could they choose to go through the swamp and use exhaustion to balance out? Also, searching and gathering herbs takes time. So... That would put the party behind right? But it would give them stimulants to overcome exhaustion... Can they decide at any phase to use exhaustion to "catch up"? Probably anytime they fail a stage, give them the choice to use exhaustion to automatically succeed (keep pace). #2) sounds like a traditional 4E skill challenge, they have multiple skills to use and have to succeed 4 or 6 times before X failures. Bluff, intimidate or diplomacy to obtain boats from natives. Nature? to navigate. Athletics to avoid obstacles or pilot. etc. #3) parts of the road could be unstable or unsafe, and as such might need stonecunning or intelligence or perception checks to notice the dangerous parts (or passive perception followed intelligence checks). Maybe Wisdom saves to avoid a curse or to not be deceived by an illusion on the road. Or magic to cause vines/obstacles to part and give way for the party? Or a riddle guardian that has to be appeased with logic and/or tribute or? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Forced March question
Top