Sorry for the slow responds on the magic I needed to find a minute to go over everything in the PF book about it, cuze I wanted to get this right.
And I found a few things I didn't know (which is why we are playing this so I guess it's working).
Identifying a potion can be done by anyone not just those with detect magic and spellcraft. PG. 478 says anyone may "sample" the potion and make a perception check. DC 15 + spell lvl. Ok not bad you sip a little and if you feel a little stronger it is probably Bull's Str or if you feel like you are floating it must be Levitation. I totally buy into that,
BUT how many people should you allow to "sample" a potion with 1oz. of liquid in it? I mean after two you are pushing your luck. So although allowable I want to houserule that only two people can try the Perception to identify (And I might just have to see about Ears, his percep is high but it isn't his taste buds that are so keen. LOL)
And for magic weapons the caster lvl is the enhancement bonus x3??
Whew!!
That means a +5 weapon has a DC of 30 but then again you should have a great spellcraft if you put a rank into about every lvl.
And while lvling up Brawar (character in another game) I learned about "open slots" Is that new to PF or have I missed something that was there all along in 3.5??
But I digress (as usual) The DC for the potion and magical dagger are:
Potion - DC18
Dagger - DC18
So the dagger remains a mystery (until used). And the potion is identified due to Sabern's Perception check (someone knew all this didn't he IW
) is a potion of Spider Climb(CL3).
Ok if anyone wants to try a little Perception on the as of yet still unidentified potion (found in the room you kille dthe ogre in) than I will allow up to two tries (DC16) Which makes it automtic for Ears unless I give some sort of drawback.
HM