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<blockquote data-quote="Amazing Triangle" data-source="post: 2959174" data-attributes="member: 39939"><p><span style="color: Blue">"Not to throw you out, this is fascinating and all, but I really want to get home and see my kids," </span>Alexander interrupts the language fest that was happening between the party. <span style="color: Blue"> “I would like to offer you a place here but we are full up with all the new cadets,”</span> Alexander looks at his desk a second, <span style="color: Blue">“I could walk you out incase you had any questions.” </span></p><p><span style="color: Blue"></span></p><p>Since you have tapped the man for somewhere around 50 questions you decide as a group to let him go home to see his kids. As you begin your walk back to the inn for dinner and a good nights rest. </p><p></p><p>~ ~ ~</p><p>Sitting around a large oval shaped table in the eating area of the inn, you begin to discuss what you have seen and heard. You find it odd that the Ungotu was referred to as a people but also a place. The group begins to look and it seems that the mysterious Dunestrider has vanished somewhere between the guild and the inn. He seemed all day to be in another place, and must have wandered off on his own pursuit of memory. While you are on the topic you notice the monkey man, Lugka, and his dinosaur companion are also gone. Lily remembers seeing them slink off into the woods early in the morning when the group had gone into the church. She thought he had to use the little monkey’s room; obviously the city was too much for him. With this development and the fact that Grokkun is combing tomes trying to find a cure. Your group is without both a woods guide and a medicine man.</p><p></p><p>~ ~ ~ </p><p>You decide due to the hour to leave things where they are and retire for the evening. When you awake you all get the feeling that something is not right. When you make it down stairs for breakfast you find out what. The being you determined was an Aspect sits facing the fire and seems to be waiting for all to arrive. When all the party is present he begins, <span style="color: Red">“I see a few of you have listened to my words, but what of you? Will you help me or will you run or will you attack me now here in this place?” </span>The vile beast waves his hand around the room showing you that there are indeed innocents watching this transaction. He stands, hood almost touching the ceiling, and walks out the door not waiting for an answer. <span style="color: Red"> “I will be waiting for you in the camp don’t disappoint me,” </span>he says the final words with a waging finger. He then begins to walk out of town quickly vanishing into his own darkness.</p></blockquote><p></p>
[QUOTE="Amazing Triangle, post: 2959174, member: 39939"] [COLOR=Blue]"Not to throw you out, this is fascinating and all, but I really want to get home and see my kids," [/COLOR]Alexander interrupts the language fest that was happening between the party. [COLOR=Blue] “I would like to offer you a place here but we are full up with all the new cadets,”[/COLOR] Alexander looks at his desk a second, [COLOR=Blue]“I could walk you out incase you had any questions.” [/COLOR] Since you have tapped the man for somewhere around 50 questions you decide as a group to let him go home to see his kids. As you begin your walk back to the inn for dinner and a good nights rest. ~ ~ ~ Sitting around a large oval shaped table in the eating area of the inn, you begin to discuss what you have seen and heard. You find it odd that the Ungotu was referred to as a people but also a place. The group begins to look and it seems that the mysterious Dunestrider has vanished somewhere between the guild and the inn. He seemed all day to be in another place, and must have wandered off on his own pursuit of memory. While you are on the topic you notice the monkey man, Lugka, and his dinosaur companion are also gone. Lily remembers seeing them slink off into the woods early in the morning when the group had gone into the church. She thought he had to use the little monkey’s room; obviously the city was too much for him. With this development and the fact that Grokkun is combing tomes trying to find a cure. Your group is without both a woods guide and a medicine man. ~ ~ ~ You decide due to the hour to leave things where they are and retire for the evening. When you awake you all get the feeling that something is not right. When you make it down stairs for breakfast you find out what. The being you determined was an Aspect sits facing the fire and seems to be waiting for all to arrive. When all the party is present he begins, [COLOR=Red]“I see a few of you have listened to my words, but what of you? Will you help me or will you run or will you attack me now here in this place?” [/COLOR]The vile beast waves his hand around the room showing you that there are indeed innocents watching this transaction. He stands, hood almost touching the ceiling, and walks out the door not waiting for an answer. [COLOR=Red] “I will be waiting for you in the camp don’t disappoint me,” [/COLOR]he says the final words with a waging finger. He then begins to walk out of town quickly vanishing into his own darkness. [/QUOTE]
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