Forgotten Realms: Astarion's Book of Hungers - First Impressions

The first of three DLC for the new Forgotten Realms books.
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Astarion's Book of Hungers probably doesn't contain enough content to justify its $15 price tag unless a player is absolutely set on playing a dhampir or a vampire-adjacent character in their D&D campaign. Released today alongside the wide release of the new Forgotten Realms books, Astarion's Book of Hungers features a new species (the dhampir, receiving some minor adjustments from its last appearance in Von Richten's Guide to Ravenloft), three new backgrounds, and a collection of vampire-themed feats. Also included in the set are a handful of new monster statblocks and three stripped-down adventures in the vein of the 2024 Dungeon Master's Guide, all of which are set in the Rat's Run Tavern and are themed around Astarion's extended vampire spawn family.

The new adventure content is also the first of a new kind of product for Dungeons & Dragons - digital "DLC" tied to the release of a physical product. Astarion's Book of Hungers is one of three DLC for the new Forgotten Realms books and can be purchased either via a bundle with the Forgotten Realms books or individually for $15. The price point is where I'm really struggling with this content. Based on the $60 price point of Heroes of Faerun and the 194-page count, one would expect this DLC to have around 50 pages of content in it. It's hard to get an exact page count on this since it's digital, but it certainly feels a lot skinnier than that.

The content itself isn't disappointing - the dhampir contains some minor updates from its last iteration to make the lineage into a standard species. Some of the feats could also be combined to create either a flavorful vampire aspirant or a holy vampire slayer. The new monsters are interesting, especially the new devils that are tied to Mephistopheles. However, I really expected a bit more from this DLC. At the very least, we could have gotten a history of Astarion himself, especially as he's the central character of the book. I suppose Wizards is banking on anyone who purchased this book to have already played through Baldur's Gate 3, but I'm just stunned that there's not more of a focus on Astarion outside of a couple of quick adventures in which players are expected to save him from his vampire kin.

I've expected more digital-exclusive paid content on D&D Beyond for a long while, at least since Hasbro executives complained that D&D was "undermonetized." The key to these releases is to find the right price point and the right amount of content. To be blunt - Astarion's Book of Hungers isn't it. Maybe if the price were lower or if there was more content, this would feel less like a cash grab and more like true add-on content. While I don't mind what we got, I feel like the price point dictated more. Maybe the other DLCs will be more robust, but Astarion's Book of Hungers fell short.
 

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Christian Hoffer

Christian Hoffer

Based on the $60 price point of Heroes of Faerun and the 194-page count, one would expect this DLC to have around 50 pages of content in it. It's hard to get an exact page count on this since it's digital, but it certainly feels a lot skinnier than that.
Book prices aren't linear, they are based on folio of 16 or 32 pages, and become increasingly price efficient at higher page counts.

A hardcopy would probably be $29.99 for 32 pages. Not something I would pay for, maybe, but $14.99 for a digital copy of 32 pages is market appropriate.
 

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Book prices aren't linear, they are based on folio of 16 or 32 pages, and become increasingly price efficient at higher page counts.

A hardcopy would probably be $29.99 for 32 pages. Not something I would pay for, maybe, but $14.99 for a digital copy of 32 pages is market appropriate.
Forge of the Artificer is a 128 page book for $30. This is roughly 32 pages (1/4th the size) for 1/2 the price. If you want to go apples to apples, ForA digital is only $20. Four times the pages for $5 more.

Which tells me either FotA is absurdly cheap or ABoH is about $5 too much. (And I say that as someone who just bought it).
 

Forge of the Artificer is a 128 page book for $30. This is roughly 32 pages (1/4th the size) for 1/2 the price. If you want to go apples to apples, ForA digital is only $20. Four times the pages for $5 more.

Which tells me either FotA is absurdly cheap or ABoH is about $5 too much. (And I say that as someone who just bought it).
I'd say it more shows the questionable viability of short D&D products.
 

I'd say it more shows the questionable viability of short D&D products.
Or alternatively, it shows that despite all the hate they get, digital-only releases fill a product niche for things too small to be economical for a physical release. Due to how, as you said, the cost of physical releases doesn't scale linearly with their size.

I'm more worried about the quality than the cost, since nothing in this release went through UA.
 

Or alternatively, it shows that despite all the hate they get, digital-only releases fill a product niche for things too small to be economical for a physical release. Due to how, as you said, the cost of physical releases doesn't scale linearly with their size.

I'm more worried about the quality than the cost, since nothing in this release went through UA.
We usually don't get UAs for feats or species, so I'm absolutely not surprised this wasn't given a UA. (Nor were the spells, feats, or backgrounds for Heroes of Faerun). We only get UAs on those things when they are experimenting with concept (such as Ravenloft's lineages or turning Dragonmarks into feats) or they are part of larger UA (such as psionics). Then again, we were given a UA for the eight HoF subclasses and those still ended up all over the map. I think this all speaks more to the change in staffing and design leadership rather than a failure of UA.

Honestly, quality wise I like ABoH. I am sure its not optimizer friendly (outside someone who is brewing up a dhampir barbarian grappler build) but its thematic and nothing is outright garbage. I think the 2024 PHB set a high bar though and its going to take a little time to get things tuned good. (I just hope the artificer and eventual psion don't have glaring issues).
 


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