Willowhaunt
First Post
I've been running a D&D 3.5 campaign out of the "Silver Marches" handbook, and one of the major plotlines I've been gearing up for is the long-awaited invasion by the orc king Oubold. While trying to work out the strategic interplay of the two sides (Silverymoon and the Dark Arrow orcs), it hit me- Never has it been mentioned how any orc hordes have been able to overcome their enemies' arcane might, Silverymoon especially, since it has an small standing army of Wizards. To me, it seems like Silverymoon would've known what the orcs were up to long before they even made their first attack, due to scrying spells and various other divinations, not to mention that it wouldn't be tough for a high-level Wizard to magically infiltrate and charm/dominate the leaders...maybe I'm thinking of this far too simplistically, but I can't think of any real defense against high-level magic, other than more high-level magic. Alignment detection would easily defeat even the feared Artemis Entreri, if he was run with his by-the-book stats and magic items, suggestion could bring down any anti-magic organizations, even fan-favorite Drizzt doesn't have much going for him other than his racial spell resistance. I need some explanation other than the suspension of disbelief. Help?
One other question- Are there ways to defeat resurrection? Have they been used already when important FR characters (Azoun, Zaknafein, etc.) fell, or could a group of PCs who didn't care much for continuity just go ahead and bring 'em back...?
...these are the first unsolveable problems I've ever encountered in several years of DMing both my own homebrew worlds and adventures as well as the published stuff for a group of very munchkin-y players who are going to catch this oversight sooner or later. Even though I think that the FR Campaign Setting book is among the best 3/3.5 books, if not the best, I've found nothing in any of my 2e or 3e books that presents any counter to the overpoweredness of extremely high level magic.
-Willowhaunt
One other question- Are there ways to defeat resurrection? Have they been used already when important FR characters (Azoun, Zaknafein, etc.) fell, or could a group of PCs who didn't care much for continuity just go ahead and bring 'em back...?
...these are the first unsolveable problems I've ever encountered in several years of DMing both my own homebrew worlds and adventures as well as the published stuff for a group of very munchkin-y players who are going to catch this oversight sooner or later. Even though I think that the FR Campaign Setting book is among the best 3/3.5 books, if not the best, I've found nothing in any of my 2e or 3e books that presents any counter to the overpoweredness of extremely high level magic.
-Willowhaunt


