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<blockquote data-quote="Demetrios1453" data-source="post: 9596422" data-attributes="member: 6801060"><p>Now that the MM is out and with the revelation that the drow stat blocks from the 2014 MM will be moved to the FR guides, it's a good time to start really speculating on what monsters will be appearing in these books (and will they be in the Player's Guide, DM's Guide, or split between the two?)</p><p></p><p>We know the drow stat blocks from the 2014 MM will be in there. What about the duergar stat block from the 2014 MM? Will the drow (and duergar) stat blocks from MotM be updated as well? Many of them are very FR flavored and inspired.</p><p></p><p>Presumably important FR monsters that haven't been updated so far should appear. These would include creatures like the phaerimm, sharn, malaugrym, deepspawn, and so on. What other creatures might appear?</p><p></p><p>Since we're going to have a Thay-flavored subclass, I assume that we'll see some Red Wizard stat blocks. Will Szass Tam himself get a stat block as well?</p><p></p><p>And speaking of individuals, how about other important Realms NPCs? Neither Elminster nor Drizzt have had official 5e stats as of yet, and this would be the perfect place for them, along with others.</p><p></p><p>And since Baldur's Gate is a featured region, and since they've said they've had them ready to go since at least <em>Descent into Avernus</em>, I'm going to say that we'll be seeing stat blocks for the Dead Three (Bane, Bhaal, and Myrkul). Perhaps they'll reprint some or all of their cultists from that adventure as well.</p><p></p><p></p><p>And, on a slightly different note, do you think the DM's Guide is a trial balloon for future books that will feature iconic Realms areas that can be cut-and-pasted and used as inspiration for similarly-themed areas for homebrew? This book will touch on highly-thematic areas, but there are still plenty of similar themes that could be explored in future compilations. Classic feudal kingdom? Cormyr. Magitech land? Lantan. Evil Magocracy? Thay. Fantasy Egypt (since we're getting Fantasy Arabia in these books)? Mulhorand. Jungle? Chult (or since that's been covered, perhaps other locations on the Chultan peninsula). Desert without the <em>1001 Nights </em>theme? Anauroch. And so on. There's definitely room for at least another book or two if they follow this format.</p></blockquote><p></p>
[QUOTE="Demetrios1453, post: 9596422, member: 6801060"] Now that the MM is out and with the revelation that the drow stat blocks from the 2014 MM will be moved to the FR guides, it's a good time to start really speculating on what monsters will be appearing in these books (and will they be in the Player's Guide, DM's Guide, or split between the two?) We know the drow stat blocks from the 2014 MM will be in there. What about the duergar stat block from the 2014 MM? Will the drow (and duergar) stat blocks from MotM be updated as well? Many of them are very FR flavored and inspired. Presumably important FR monsters that haven't been updated so far should appear. These would include creatures like the phaerimm, sharn, malaugrym, deepspawn, and so on. What other creatures might appear? Since we're going to have a Thay-flavored subclass, I assume that we'll see some Red Wizard stat blocks. Will Szass Tam himself get a stat block as well? And speaking of individuals, how about other important Realms NPCs? Neither Elminster nor Drizzt have had official 5e stats as of yet, and this would be the perfect place for them, along with others. And since Baldur's Gate is a featured region, and since they've said they've had them ready to go since at least [I]Descent into Avernus[/I], I'm going to say that we'll be seeing stat blocks for the Dead Three (Bane, Bhaal, and Myrkul). Perhaps they'll reprint some or all of their cultists from that adventure as well. And, on a slightly different note, do you think the DM's Guide is a trial balloon for future books that will feature iconic Realms areas that can be cut-and-pasted and used as inspiration for similarly-themed areas for homebrew? This book will touch on highly-thematic areas, but there are still plenty of similar themes that could be explored in future compilations. Classic feudal kingdom? Cormyr. Magitech land? Lantan. Evil Magocracy? Thay. Fantasy Egypt (since we're getting Fantasy Arabia in these books)? Mulhorand. Jungle? Chult (or since that's been covered, perhaps other locations on the Chultan peninsula). Desert without the [I]1001 Nights [/I]theme? Anauroch. And so on. There's definitely room for at least another book or two if they follow this format. [/QUOTE]
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