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Forgotten Realms: Rising from the Last Realms Shaking Event
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<blockquote data-quote="PsyzhranV2" data-source="post: 7856629" data-attributes="member: 7015332"><p>This attitude infuriates me. The type of casual fan you describe infuriates me. It reminds me of somebody describing the virtues of Budweiser while repeatedly refusing offers to go get a beer that is of even slightly better quality. That guy would probably like Granville Island if he knew what it was, but he's refusing to find out. Likewise, these "casuals" lack of interest for new horizons makes the game stale and bland. Like Budweiser. Stop drinking garbage macrobrews.</p><p></p><p>To change tracks for a few moments, Eberron: Rising from the Last War, the third setting guide for 5e (or fourth, depending on how you want to view the Wayfinder's Guide, which is a total fracas in and of itself and my heart goes out to Keith Baker for making it in the first place despite the controversy it would inevitably cause), just officially released today, and I am loving it. There's a lot of detailed material, both fluff and mechanics, that it offers for my use, and the Gazetteer of Khorvaire, detailing all the major nations of the continent is nothing to scoff at either. And yet, there's a twinge of pain, as I know that future support for Eberron from WotC is unlikely; there won't be any books detailing Xen'drik and Sarlona, and even the Khorvaire Gazetteer misses a few things, and the book yet again zeroes in on Sharn, City of Towers that is in need of exploring for the 13th time apparently. Baker's releasing <em>Exploring Eberron </em>in December, which will fill in some of the unexplored corners of the setting, which is awesome. And Eberron has the advantage of a lack of an advancing metaplot, which means all the sources from 3.5e and 4e are still relevant, just in need of a mechanics conversion.</p><p></p><p>Not so for Forgotten Realms, at least on the second point; on the first, I'm not sure where to look for community engagement. There's this Crown of Eaerlann thing coming out some time soon, which is... something? Anyways, there is even less support for players and DMs wanting to go beyond the Sword Coast, Mulmaster, the Heartlands, and Chult in 5e, and trawling through the wikia and through old books isn't even taht helpful as all the information in there is in-setting outdated by 13 to 135 years and two cataclysms that rewrote the face of the continent. I want to run a game in Thesk. Maybe go east into Yaïmunnahar, or even further and into Tabot. Ok, where do I even start? And I can't just go and open the equivalent of "Secrets of Sarlona" for Forgotten Realms because all the info in there is outdated in-setting!</p></blockquote><p></p>
[QUOTE="PsyzhranV2, post: 7856629, member: 7015332"] This attitude infuriates me. The type of casual fan you describe infuriates me. It reminds me of somebody describing the virtues of Budweiser while repeatedly refusing offers to go get a beer that is of even slightly better quality. That guy would probably like Granville Island if he knew what it was, but he's refusing to find out. Likewise, these "casuals" lack of interest for new horizons makes the game stale and bland. Like Budweiser. Stop drinking garbage macrobrews. To change tracks for a few moments, Eberron: Rising from the Last War, the third setting guide for 5e (or fourth, depending on how you want to view the Wayfinder's Guide, which is a total fracas in and of itself and my heart goes out to Keith Baker for making it in the first place despite the controversy it would inevitably cause), just officially released today, and I am loving it. There's a lot of detailed material, both fluff and mechanics, that it offers for my use, and the Gazetteer of Khorvaire, detailing all the major nations of the continent is nothing to scoff at either. And yet, there's a twinge of pain, as I know that future support for Eberron from WotC is unlikely; there won't be any books detailing Xen'drik and Sarlona, and even the Khorvaire Gazetteer misses a few things, and the book yet again zeroes in on Sharn, City of Towers that is in need of exploring for the 13th time apparently. Baker's releasing [I]Exploring Eberron [/I]in December, which will fill in some of the unexplored corners of the setting, which is awesome. And Eberron has the advantage of a lack of an advancing metaplot, which means all the sources from 3.5e and 4e are still relevant, just in need of a mechanics conversion. Not so for Forgotten Realms, at least on the second point; on the first, I'm not sure where to look for community engagement. There's this Crown of Eaerlann thing coming out some time soon, which is... something? Anyways, there is even less support for players and DMs wanting to go beyond the Sword Coast, Mulmaster, the Heartlands, and Chult in 5e, and trawling through the wikia and through old books isn't even taht helpful as all the information in there is in-setting outdated by 13 to 135 years and two cataclysms that rewrote the face of the continent. I want to run a game in Thesk. Maybe go east into Yaïmunnahar, or even further and into Tabot. Ok, where do I even start? And I can't just go and open the equivalent of "Secrets of Sarlona" for Forgotten Realms because all the info in there is outdated in-setting! [/QUOTE]
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