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<blockquote data-quote="Scrivener of Doom" data-source="post: 6229087" data-attributes="member: 87576"><p>Sadly, almost every time FR is brought up on these boards it quickly degenerates into slagging off at Ed or the Realms themselves. </p><p></p><p>That's not particularly constructive.</p><p></p><p></p><p></p><p>Actually, Herschel, it's not as simple as that.</p><p></p><p>The deal Ed struck with TSR included some important conditions:</p><p></p><p>1. Ed is supposed to be consulted about FR products. Note the word is "consulted": I am not implying that he has any sort of power of approval (he does not).</p><p>2. If a year (I think it's a year) goes by with no FR products being published, the rights to the Realms revert back to Ed.</p><p></p><p>With these sorts of residual rights it makes a fair bit of sense that Ed hasn't simply walked away. After all, he could be left holding the IP at some point in the future. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I've been a fan of FR since the original <em>Dragon</em> articles and I've been running FR since the OGB. I actually like the 4E version and all the "white space" it effectively provides but I also understand why others despise it. Frankly, the biggest problem with FR4E is that horrible map by Rob Lazaretti. If the history of published campaign worlds is ever written, the 4E world map for FR will be identified as the single worst world map ever produced, notable for minimal detail (and what detail there is is typically inaccurate), uselessness in play and a colour palette based on the contents of my son's nappy/daiper when he was around four months.</p><p></p><p>First rule of world design: make sure the map doesn't suck.</p></blockquote><p></p>
[QUOTE="Scrivener of Doom, post: 6229087, member: 87576"] Sadly, almost every time FR is brought up on these boards it quickly degenerates into slagging off at Ed or the Realms themselves. That's not particularly constructive. Actually, Herschel, it's not as simple as that. The deal Ed struck with TSR included some important conditions: 1. Ed is supposed to be consulted about FR products. Note the word is "consulted": I am not implying that he has any sort of power of approval (he does not). 2. If a year (I think it's a year) goes by with no FR products being published, the rights to the Realms revert back to Ed. With these sorts of residual rights it makes a fair bit of sense that Ed hasn't simply walked away. After all, he could be left holding the IP at some point in the future. :) I've been a fan of FR since the original [I]Dragon[/I] articles and I've been running FR since the OGB. I actually like the 4E version and all the "white space" it effectively provides but I also understand why others despise it. Frankly, the biggest problem with FR4E is that horrible map by Rob Lazaretti. If the history of published campaign worlds is ever written, the 4E world map for FR will be identified as the single worst world map ever produced, notable for minimal detail (and what detail there is is typically inaccurate), uselessness in play and a colour palette based on the contents of my son's nappy/daiper when he was around four months. First rule of world design: make sure the map doesn't suck. [/QUOTE]
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