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<blockquote data-quote="DEFCON 1" data-source="post: 6229812" data-attributes="member: 7006"><p>Sure, but even then, how much will any of that stuff ever get hit by any player? When you have something like what, 50+ different nations or areas across Faerun (which is probably a very conservative estimate)... you'd need to play several games at once for like only 3 month campaigns to eventually make use of a good percentage of everything that would have gotten written in the book.</p><p></p><p>I'm not saying that a giant campaign book is a bad idea in of itself... but I do not think it is as inherently useful (and thus more likely to be bought) as a smaller, individual campaign zone book. And when you add on top of that the idea that other game products in that line would be set in that zone, the odds of a DM seeing use out of the product and thus choosing to buy it, I would suspect would be greater. I know for myself... I picked up the <em>Hammerfast</em> and <em>King of the Trollhaunt Warrens</em> products specifically because they described sections of the Nentir Vale that I knew my players intended on heading to in my Nentir Vale campaign. But if I had a campaign set in Waterdeep, I'd be less likely to pick up a Mulhorand sourcebook or a product set there (even with the idea that I could certainly repurpose it for outside of Waterdeep if I really wanted to.)</p><p></p><p>And another reason is simply the fact that a campaign zone (like Nentir Vale) can more easily get rooted up and plopped down into a existing world, thus rendering the products even possibly useful for DMs who already have their own campaign worlds. A complete world setting is again, not as inherently useful for that type of player, because they most likely aren't going to drop an entire continent into the world, whereas a small duchy or a city and its environs they just might.</p><p></p><p>I'm basically just thinking of the total amount of wordcount that would get the most use for the most amount of players (and thus the most amount of people buying the book). And in my mind, a book like Neverwinter would accomplish that better than another Forgotten Realms Campaign Setting.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 6229812, member: 7006"] Sure, but even then, how much will any of that stuff ever get hit by any player? When you have something like what, 50+ different nations or areas across Faerun (which is probably a very conservative estimate)... you'd need to play several games at once for like only 3 month campaigns to eventually make use of a good percentage of everything that would have gotten written in the book. I'm not saying that a giant campaign book is a bad idea in of itself... but I do not think it is as inherently useful (and thus more likely to be bought) as a smaller, individual campaign zone book. And when you add on top of that the idea that other game products in that line would be set in that zone, the odds of a DM seeing use out of the product and thus choosing to buy it, I would suspect would be greater. I know for myself... I picked up the [I]Hammerfast[/I] and [I]King of the Trollhaunt Warrens[/I] products specifically because they described sections of the Nentir Vale that I knew my players intended on heading to in my Nentir Vale campaign. But if I had a campaign set in Waterdeep, I'd be less likely to pick up a Mulhorand sourcebook or a product set there (even with the idea that I could certainly repurpose it for outside of Waterdeep if I really wanted to.) And another reason is simply the fact that a campaign zone (like Nentir Vale) can more easily get rooted up and plopped down into a existing world, thus rendering the products even possibly useful for DMs who already have their own campaign worlds. A complete world setting is again, not as inherently useful for that type of player, because they most likely aren't going to drop an entire continent into the world, whereas a small duchy or a city and its environs they just might. I'm basically just thinking of the total amount of wordcount that would get the most use for the most amount of players (and thus the most amount of people buying the book). And in my mind, a book like Neverwinter would accomplish that better than another Forgotten Realms Campaign Setting. [/QUOTE]
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