• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Forgotten Rums....? Evil Overlords...?

I personally want to show the bean counters my own little world...and introduce them to Tempus' new friend, Vangal and his hearld. :) Then we'd have less bean counters. The worst thing that can happen to a fun thing is to have it owned by people that have no clue what is they are REALLY doing.

What's scary to me, is I have players that LIKE crunch more than fluff. I guess that's why we never campaign much.
 
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That was completely hilarious, one of the funniest gaming-related pieces I've ever read.....completely hilarious until the very end. Then it became surprisingly depressing.

I've never laughed that hard, and so quickly fall from it. I feel like I've just watched a marathon of Xena or Buffy.... humor one moment, somberness the next.
 

FR will never disappear because someone else will buy the rights. IMHO, WotC will spin off slow-selling campaign settings to 3rd parties who will keep them alive.

I am already a thoroughly disillusioned man, mostly due to how I see your tax dollars spent over here (I spend them, BTW) and in a rather unfortunate way I understand what the bean-counters were talking about. It is a for-profit company. Their goal is to make money.
 


I remember theorising in a recent thread that you shouldn't give gamers exactly what they buy the most to the exclusion of all else* or the game will suffer, but more than one person was like, "Who are you to tell me what I should want for my game???"...fair enough. But this is sort of the thing I was referring to...with thinking like this at the other end, the power is in our hands as consumers to manipulate the success of the game, but we're asleep at the wheel.

Cool, eh? :D

*: This is the important part to note.
 
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I probably wouldn't mind so much WotC giving campaign setting the core book treatment. One picture would be releasing one or two core campaign settings each year in one large FR-quality book, backing it with perhaps one supplement, then licensing support products out to a few other companies or releasing enough material as open content that small companies could write support material for the setting. That might be one way to get all the great old settings back in print in a big way and for WotC to keep making bucks. Also, I sort of like trying out well-developed new campaign settings; they breathe new vitality into a game when done well.
 



I remember when the FRCS was released that people complained (when has WotC released a book that wasn't complained about? ;)) about the crunchy bits in it; they should've been in a separate book or something. (So that non-rum fans could've bought it for less.)

SKR has given the reason for this in his fairytale. Sad but true, even I feel a little 'suckered' if I buy a completely fluff book. When my players also want to borrow the book, and are excited about it (a la Magic of F, which is crunchy), it just helps me justify the buying, in my mind. Not so in the case of Lords of Rumness, which they can't even read - but which was still a great book in it's own right.

Awh, what the hell. I'll buy the Sliver Marches anyway.
 


Into the Woods

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