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Forked Thread: KotShadowfell wierdness/plotholes.
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<blockquote data-quote="Ruin Explorer" data-source="post: 4382537" data-attributes="member: 18"><p>Forked from: <a href="http://www.enworld.org/forum/showpost.php?postid=4380742" target="_blank"> The Lethality of Keep on the Shadowfell (Paging Mr. Mearls or Cordell) </a></p><p></p><p></p><p></p><p>This isn't the only plot-hole in KotS, but it's a pretty severe one, and I know my players will notice it unless I alter it significantly. It's also the kind of plot-hole that my adventures would have had when I was 12, but that had vanished by the time I was about 15, which is why I find it kind of curious in an allegedly professionally written adventure.</p><p></p><p>It's clear that the tomb wasn't intended for him, as "The Real Story" says it was a "secret tomb within the dungeons". Which completely fails to explain why that tomb was empty, and why it's blessed to Bahamut and why the undead serve Bahamut in an Orcus-infested keep (and not y'know Orcus Lord of the UNDEAD!).</p><p></p><p>Any suggestions for helping me to make this make sense? Did you encounter anything equally wierd or illogical-seeming? At least the ceiling-rats are easy to solve, simply by removing them from the ceilings.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 4382537, member: 18"] Forked from: [url=http://www.enworld.org/forum/showpost.php?postid=4380742] The Lethality of Keep on the Shadowfell (Paging Mr. Mearls or Cordell) [/url] This isn't the only plot-hole in KotS, but it's a pretty severe one, and I know my players will notice it unless I alter it significantly. It's also the kind of plot-hole that my adventures would have had when I was 12, but that had vanished by the time I was about 15, which is why I find it kind of curious in an allegedly professionally written adventure. It's clear that the tomb wasn't intended for him, as "The Real Story" says it was a "secret tomb within the dungeons". Which completely fails to explain why that tomb was empty, and why it's blessed to Bahamut and why the undead serve Bahamut in an Orcus-infested keep (and not y'know Orcus Lord of the UNDEAD!). Any suggestions for helping me to make this make sense? Did you encounter anything equally wierd or illogical-seeming? At least the ceiling-rats are easy to solve, simply by removing them from the ceilings. [/QUOTE]
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Forked Thread: KotShadowfell wierdness/plotholes.
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