Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Forked Thread: Pyramid of Shadows joys - 4e Grappling
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Scribble" data-source="post: 4713624" data-attributes="member: 23977"><p>Well thats the thing... there is no longer an action called "grapple." Grab isn't grapple. It's litterally just grabbing your opponent. Fairly silly unless you have some other action ready to go.</p><p></p><p>Instead of ful blown grapple rules, 4e takes a different approach. First you grab the enemy, then you layer on other actions with powers and feats and such. Stuff like:</p><p></p><p><strong>Garrote Grip Rogue Attack 15 </strong></p><p><em>The more your enemy struggles, the less you want to let him go.</em> </p><p>Daily * Martial, Reliable, Weapon</p><p>Standard Action (Special) Melee weapon</p><p><strong>Special:</strong> You can use this power as a minor action if you have already grabbed a creature. Doing so requires no attack roll. Requirement: You must be wielding a light blade. </p><p><strong>Target:</strong> One creature </p><p>Dexterity vs. Reflex</p><p><strong>Hit:</strong> 2[W] + Dexterity modifier damage, and you grab the target. Until the target escapes, you have cover, and any melee attack or ranged attack that misses you hits the target instead.</p><p><strong>Sustain Minor:</strong> Sustain the grab for another round. The third time you sustain the grab after using this power, the target falls unconscious. If an unconscious target takes any damage, it is no longer unconscious.</p><p></p><p>So the idea of grabbing someone gets slightly more usefull, and slightly more complex, but only to the people involved. Which I think is brilliant because it alows the core game to stay easy, but allows new elements to be added on.</p></blockquote><p></p>
[QUOTE="Scribble, post: 4713624, member: 23977"] Well thats the thing... there is no longer an action called "grapple." Grab isn't grapple. It's litterally just grabbing your opponent. Fairly silly unless you have some other action ready to go. Instead of ful blown grapple rules, 4e takes a different approach. First you grab the enemy, then you layer on other actions with powers and feats and such. Stuff like: [B]Garrote Grip Rogue Attack 15 [/B] [I]The more your enemy struggles, the less you want to let him go.[/I] Daily * Martial, Reliable, Weapon Standard Action (Special) Melee weapon [B]Special:[/B] You can use this power as a minor action if you have already grabbed a creature. Doing so requires no attack roll. Requirement: You must be wielding a light blade. [B]Target:[/B] One creature Dexterity vs. Reflex [B]Hit:[/B] 2[W] + Dexterity modifier damage, and you grab the target. Until the target escapes, you have cover, and any melee attack or ranged attack that misses you hits the target instead. [B]Sustain Minor:[/B] Sustain the grab for another round. The third time you sustain the grab after using this power, the target falls unconscious. If an unconscious target takes any damage, it is no longer unconscious. So the idea of grabbing someone gets slightly more usefull, and slightly more complex, but only to the people involved. Which I think is brilliant because it alows the core game to stay easy, but allows new elements to be added on. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Forked Thread: Pyramid of Shadows joys - 4e Grappling
Top