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Forked Thread: Some Thoughts on 4e
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<blockquote data-quote="KarinsDad" data-source="post: 4512586" data-attributes="member: 2011"><p>I never once said that. I said that he had to change the rules to get the effect he wanted due to the fact that there are so few non-damaging combat spells in 4E.</p><p></p><p></p><p></p><p>Did you read the wizard's spells?</p><p></p><p>There are 4 cantrips which are of extremely limited use.</p><p></p><p>There are 0 out of 5 At Wills that are not damage spells.</p><p></p><p>There are 3 out of 30 Encounters that are not damage spells (and Jump competes with Shield, so it's really 2 possible on any given day).</p><p></p><p>There are 21 out of 46 Dailies that are not damage spells.</p><p></p><p>So yes, the Wizard can do a few miscellaneous spells, the vast majority of them Dailies. But a fairly solid 90% or more of spells that are cast on any given day (since the Dailies can only be cast once and tend to be saved for when really needed anyway) for most Wizards will be damaging spells.</p><p></p><p>The player of the Wizard does not have a choice. He is limited in how many Encounter and Daily non-damaging spells he can even cast on any given day and the rest of the spells he will be casting are At Wills or Encounter damaging spells.</p><p></p><p></p><p></p><p>Maybe you are overly generous. But, Fighters should rarely get OAs. They can only have one marked foe (outside of their turn) unless they do a multi-foe attack (or use high level powers). Each foe is not forced to shift (push, pull, or slide is not shift and does not provoke OAs) or to attack someone other than the Fighter, and the mark only lasts for a round.</p><p></p><p>Multi-foe attacks are not At Wills (Cleave can only combat challenge one foe), so most of the time, a Fighter should have at most one foe marked. For example, a Secondary Target on a To Hit is not a multi-foe attack unless the first attack hits. And even if he does have more than one foe marked, it should rarely result in an OA.</p><p></p><p>This also assumes that foes do not just avoid the Fighter in the first place. Why would foes congregate and attack heavily armored PCs when lighter armored PCs appear to be easier? It's real easy to diagonally move around a Fighter.</p><p></p><p></p><p></p><p>1-3 ??? That's skewed.</p><p></p><p>You must be helping out your PCs with DM funneling foes towards the Fighter and DM having the NPCs shift/attack someone else.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 4512586, member: 2011"] I never once said that. I said that he had to change the rules to get the effect he wanted due to the fact that there are so few non-damaging combat spells in 4E. Did you read the wizard's spells? There are 4 cantrips which are of extremely limited use. There are 0 out of 5 At Wills that are not damage spells. There are 3 out of 30 Encounters that are not damage spells (and Jump competes with Shield, so it's really 2 possible on any given day). There are 21 out of 46 Dailies that are not damage spells. So yes, the Wizard can do a few miscellaneous spells, the vast majority of them Dailies. But a fairly solid 90% or more of spells that are cast on any given day (since the Dailies can only be cast once and tend to be saved for when really needed anyway) for most Wizards will be damaging spells. The player of the Wizard does not have a choice. He is limited in how many Encounter and Daily non-damaging spells he can even cast on any given day and the rest of the spells he will be casting are At Wills or Encounter damaging spells. Maybe you are overly generous. But, Fighters should rarely get OAs. They can only have one marked foe (outside of their turn) unless they do a multi-foe attack (or use high level powers). Each foe is not forced to shift (push, pull, or slide is not shift and does not provoke OAs) or to attack someone other than the Fighter, and the mark only lasts for a round. Multi-foe attacks are not At Wills (Cleave can only combat challenge one foe), so most of the time, a Fighter should have at most one foe marked. For example, a Secondary Target on a To Hit is not a multi-foe attack unless the first attack hits. And even if he does have more than one foe marked, it should rarely result in an OA. This also assumes that foes do not just avoid the Fighter in the first place. Why would foes congregate and attack heavily armored PCs when lighter armored PCs appear to be easier? It's real easy to diagonally move around a Fighter. 1-3 ??? That's skewed. You must be helping out your PCs with DM funneling foes towards the Fighter and DM having the NPCs shift/attack someone else. [/QUOTE]
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