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Forked Thread: Some Thoughts on 4e
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<blockquote data-quote="WalterKovacs" data-source="post: 4512601" data-attributes="member: 63763"><p>True, the monsters can be ULTRA conservative and avoid OAs [and the fighter's interupt] at all costs. That does mean attacking the heaviest armored guy and not moving away from him. So, the fighter's ability means either they get stuck wasting time on the fighter OR they let him take a swing at them.</p><p> </p><p>The fighter has the ability to move towards the monsters ... in fact he isn't forced to not move in order to get lots of attacks.</p><p> </p><p>The number of attacks the poster is saying is quite high, but it is very possible to get your mark based attack to work, especially with it being in the monsters best interest to try and take down a character with lower AC, that does more damage, and has less hit points. Attacking the fighter is normally a bad idea, he will probably have a good AC at least, and can absorb a lot of damage UNLESS you swarm him, so getting stuck with him is basically keeping you out of the fight.</p><p> </p><p>The fighter isn't guaranteed more damage. He EITHER does more damage or gets to force the monsters to make BAD decisions. When the monsters make bad decisions to avoid getting hit, they might live longer, but they will accomplish a lot less in their time on this earth.</p><p> </p><p>Sometimes it's a no brainer to attack the person that marked you. Other times, it's in your best interest to take the potential hit and the -2 to try to go after someone else, or to get away from the fighter. Also, there are some [very few admitedly] monsters that, for example, enter a rage when bloodied and they HAVE to act in a certain way.</p></blockquote><p></p>
[QUOTE="WalterKovacs, post: 4512601, member: 63763"] True, the monsters can be ULTRA conservative and avoid OAs [and the fighter's interupt] at all costs. That does mean attacking the heaviest armored guy and not moving away from him. So, the fighter's ability means either they get stuck wasting time on the fighter OR they let him take a swing at them. The fighter has the ability to move towards the monsters ... in fact he isn't forced to not move in order to get lots of attacks. The number of attacks the poster is saying is quite high, but it is very possible to get your mark based attack to work, especially with it being in the monsters best interest to try and take down a character with lower AC, that does more damage, and has less hit points. Attacking the fighter is normally a bad idea, he will probably have a good AC at least, and can absorb a lot of damage UNLESS you swarm him, so getting stuck with him is basically keeping you out of the fight. The fighter isn't guaranteed more damage. He EITHER does more damage or gets to force the monsters to make BAD decisions. When the monsters make bad decisions to avoid getting hit, they might live longer, but they will accomplish a lot less in their time on this earth. Sometimes it's a no brainer to attack the person that marked you. Other times, it's in your best interest to take the potential hit and the -2 to try to go after someone else, or to get away from the fighter. Also, there are some [very few admitedly] monsters that, for example, enter a rage when bloodied and they HAVE to act in a certain way. [/QUOTE]
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