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Forked Thread: Some Thoughts on 4e
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<blockquote data-quote="ricardo440" data-source="post: 4512999" data-attributes="member: 70831"><p>This implies a huge inherent contradiction in your position.</p><p></p><p>We say the magic was fundamentally flawed in 3.x because it was broken at higher levels. We like 4e because you can play it at any level.</p><p></p><p>You say it wasn't broken, but then admit you have never plyed it past 4th level spells. (or maybe briefly with a 5th level spell)</p><p></p><p>In fact it sounds like you played 3.x at the time of 7th - 12th level, the bit that most people agree was the best levels to play it at as they were the most fun. What wizards did was expand that bit over the whole 3o levels.</p><p></p><p></p><p>As for fire heal fire heal. Really our games of 4e have had people comming up with LOADS more cool stuff than 3.x</p><p></p><p>Why beause everyone has flavoursome powers. Puhing and pullling. Making targets weaker.</p><p></p><p>"Hey I'll use this power to open a gap so you can get around him, then the paladin can hit him with the really huge damage thing with a flanking bonus"</p><p></p><p>You never got that in 3.x</p><p>The fighter couldn't DO ANYTHING but hit things. The Ranger was totally rubbish because he had ro roll to hit, unlike the wizard, and he could attack one target at once unlike the wizard, oh and the wizard can do more damage in each hit too.</p><p></p><p>And as for your example of escaping out a door with Knock. Well now anyone, not just the wizard can try his hand at thievery to get that door unlocked.</p></blockquote><p></p>
[QUOTE="ricardo440, post: 4512999, member: 70831"] This implies a huge inherent contradiction in your position. We say the magic was fundamentally flawed in 3.x because it was broken at higher levels. We like 4e because you can play it at any level. You say it wasn't broken, but then admit you have never plyed it past 4th level spells. (or maybe briefly with a 5th level spell) In fact it sounds like you played 3.x at the time of 7th - 12th level, the bit that most people agree was the best levels to play it at as they were the most fun. What wizards did was expand that bit over the whole 3o levels. As for fire heal fire heal. Really our games of 4e have had people comming up with LOADS more cool stuff than 3.x Why beause everyone has flavoursome powers. Puhing and pullling. Making targets weaker. "Hey I'll use this power to open a gap so you can get around him, then the paladin can hit him with the really huge damage thing with a flanking bonus" You never got that in 3.x The fighter couldn't DO ANYTHING but hit things. The Ranger was totally rubbish because he had ro roll to hit, unlike the wizard, and he could attack one target at once unlike the wizard, oh and the wizard can do more damage in each hit too. And as for your example of escaping out a door with Knock. Well now anyone, not just the wizard can try his hand at thievery to get that door unlocked. [/QUOTE]
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