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Forked Thread: Some Thoughts on 4e
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<blockquote data-quote="Benimoto" data-source="post: 4516720" data-attributes="member: 40093"><p>It is not a good idea for every monster in a given combat, but it is the situation for the majority of the monsters. The default situation for most monsters is that there is at least one other monster that the fighter would rather focus on. In other words, for a combat with 5 monsters, 4 of them can walk away from the fighter and not be pursued.</p><p></p><p>In addition, as I mentioned, by shifting and then charging, any monster can get away from the fighter and attack any other character within the monster's speed +1. The chances that a monster will have to spend its entire turn fleeing are low.</p><p></p><p></p><p>Defenders in general have more hit points and more surges and sometimes a higher AC than other characters, so most attacks against them are simply worth less than attacks against other characters, from a resource standpoint. At the same time, the fighter does not do an overwhelming amount of damage with basic attacks, does not always hit, and most monsters have generous hit point scores. I stand by my contention that it is frequently worth provoking attacks in order to apply force where it is most effective.</p></blockquote><p></p>
[QUOTE="Benimoto, post: 4516720, member: 40093"] It is not a good idea for every monster in a given combat, but it is the situation for the majority of the monsters. The default situation for most monsters is that there is at least one other monster that the fighter would rather focus on. In other words, for a combat with 5 monsters, 4 of them can walk away from the fighter and not be pursued. In addition, as I mentioned, by shifting and then charging, any monster can get away from the fighter and attack any other character within the monster's speed +1. The chances that a monster will have to spend its entire turn fleeing are low. Defenders in general have more hit points and more surges and sometimes a higher AC than other characters, so most attacks against them are simply worth less than attacks against other characters, from a resource standpoint. At the same time, the fighter does not do an overwhelming amount of damage with basic attacks, does not always hit, and most monsters have generous hit point scores. I stand by my contention that it is frequently worth provoking attacks in order to apply force where it is most effective. [/QUOTE]
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