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Forked Thread: Some Thoughts on 4e
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<blockquote data-quote="Benimoto" data-source="post: 4516839" data-attributes="member: 40093"><p>That's certainly true. I haven't seen the fighter hitting the extremes of 1-3 extra attacks every round, though I suppose that could happen in a large group with a lot of monsters. But, similarly, I think that if the fighter is intent on getting extra attacks, then he probably will, unless the monsters follow a very risk-adverse (and IMO defeatist) strategy.</p><p></p><p>Just using his encounter powers, the fighter should be able to regularly mark 2-3 enemies at a time. Yet it's not really great tactics to have 2-3 enemies attacking the fighter in every battle. Some of these multiple enemies should probably be attacking someone else, and this means that the fighter is probably going to get some of his extra attacks.</p><p></p><p>Yes, of course it depends on PC and DM style. A PC fighter can take a lot of single-target powers, and only use them on a single monster that is already fighting him or her. Alternately, a DM can let one or two defenders lock down large groups of enemies (and I can see how a controller could get bored in this situation).</p><p></p><p>I think a better balance is somewhere in the middle. To be properly defending, a fighter needs to threaten and challenge multiple enemies. Yet I think that enemies using proper tactics means that no more monsters will be sticking around to fight the fighter than is absolutely necessary.</p></blockquote><p></p>
[QUOTE="Benimoto, post: 4516839, member: 40093"] That's certainly true. I haven't seen the fighter hitting the extremes of 1-3 extra attacks every round, though I suppose that could happen in a large group with a lot of monsters. But, similarly, I think that if the fighter is intent on getting extra attacks, then he probably will, unless the monsters follow a very risk-adverse (and IMO defeatist) strategy. Just using his encounter powers, the fighter should be able to regularly mark 2-3 enemies at a time. Yet it's not really great tactics to have 2-3 enemies attacking the fighter in every battle. Some of these multiple enemies should probably be attacking someone else, and this means that the fighter is probably going to get some of his extra attacks. Yes, of course it depends on PC and DM style. A PC fighter can take a lot of single-target powers, and only use them on a single monster that is already fighting him or her. Alternately, a DM can let one or two defenders lock down large groups of enemies (and I can see how a controller could get bored in this situation). I think a better balance is somewhere in the middle. To be properly defending, a fighter needs to threaten and challenge multiple enemies. Yet I think that enemies using proper tactics means that no more monsters will be sticking around to fight the fighter than is absolutely necessary. [/QUOTE]
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