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Forked Thread: Why Ravenloft and 4E May Not Mesh
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<blockquote data-quote="Majoru Oakheart" data-source="post: 4707451" data-attributes="member: 5143"><p>I have to agree with other people that it is much more likely that RL will be changed to fit 4e rather than 4e being changed to fit RL.</p><p></p><p>I've had a chance to work with WOTC for a while due to my volunteer position as an Admin for LFR. I've got a good sense of the philosophy over there regarding 4e. It is pretty much: Concentrate on what D&D does best. Focus on the "Core" gameplay experience and allow all products to be used by all DMs.</p><p></p><p>If/When RL becomes fully fleshed out for 4e, you will see it's "core" philosophy ported over to 4e, while sacrificing some of the details. Knowing what I do, if I was in charge of converting RL over to 4e using the WOTC philosophy, this is what I'd do:</p><p></p><p>-Identify the "core" reason why RL is different than standard D&D. In this case because it is a Gothic Horror themed version of the game. Keep this front and center in your mind when writing 4e RL.</p><p></p><p>-Remove any setting details from RL that would create a barrier to entry for the races classes, or rituals in D&D. So, if the dark powers didn't allow raising of the dead, then remove that restriction. If non-humans are hunted down by angry mobs and killed, remove that. If calling on your god is weakened in RL, remove that.</p><p></p><p>-Keep things that affect all classes equally and fit the "core" gameplay of RL: The mists, domains, and so on.</p><p></p><p>-Adapt RL to the 4e cosmology. Put it into the Shadowfell, figure out how the core gods and creatures fit into it.</p><p></p><p>In essence, the goal would be to find out what makes RL uniquely RL and take that idea and transfer it to the universe of 4e D&D while ignoring any baggage that would be nice, but gets in the way of the core D&D gameplay.</p></blockquote><p></p>
[QUOTE="Majoru Oakheart, post: 4707451, member: 5143"] I have to agree with other people that it is much more likely that RL will be changed to fit 4e rather than 4e being changed to fit RL. I've had a chance to work with WOTC for a while due to my volunteer position as an Admin for LFR. I've got a good sense of the philosophy over there regarding 4e. It is pretty much: Concentrate on what D&D does best. Focus on the "Core" gameplay experience and allow all products to be used by all DMs. If/When RL becomes fully fleshed out for 4e, you will see it's "core" philosophy ported over to 4e, while sacrificing some of the details. Knowing what I do, if I was in charge of converting RL over to 4e using the WOTC philosophy, this is what I'd do: -Identify the "core" reason why RL is different than standard D&D. In this case because it is a Gothic Horror themed version of the game. Keep this front and center in your mind when writing 4e RL. -Remove any setting details from RL that would create a barrier to entry for the races classes, or rituals in D&D. So, if the dark powers didn't allow raising of the dead, then remove that restriction. If non-humans are hunted down by angry mobs and killed, remove that. If calling on your god is weakened in RL, remove that. -Keep things that affect all classes equally and fit the "core" gameplay of RL: The mists, domains, and so on. -Adapt RL to the 4e cosmology. Put it into the Shadowfell, figure out how the core gods and creatures fit into it. In essence, the goal would be to find out what makes RL uniquely RL and take that idea and transfer it to the universe of 4e D&D while ignoring any baggage that would be nice, but gets in the way of the core D&D gameplay. [/QUOTE]
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Forked Thread: Why Ravenloft and 4E May Not Mesh
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