Asmor
First Post
This may be old news to some of you, but I just noticed it when I was looking at the exp tables in the DMG.
Anyways, the exp is based on a fairly simple system based on the difference between the party's level and the CR.
Let X = CR - APL
Now, take that base experience and multiply by the APL to get the actual experience.
Example: A APL 15 party defeats a CR 20 creature. 20-15=5, or 1800 exp. Multiply by APL (15) to get 27,000.
Example 2: APL 12 party defeats a CR 6 creature. 6-12=-6, or 37.5. Multiply by APL (12) to get 450.
There's also a relatively easy way to make up the table from memory... Just remember this progression of multipliers:
1, 1.5, 2, 3, 4, 6, 8, 12
Base exp is APL x 300. Whether X (the difference between APL and CR) is positive or negative, count up the progression X steps starting with 0 (so X=1 or X=-1 is actually 1.5). If X is positive (i.e. the CR is higher than the APL) you'll multiply. Otherwise, if X is negative, divide.
APL x 300 (x or ÷) multiplier
Anyways, the exp is based on a fairly simple system based on the difference between the party's level and the CR.
Let X = CR - APL
Code:
X | Base experience
----------------------
7 | 3600
6 | 2400
5 | 1800
4 | 1200
3 | 900
2 | 600
1 | 450
[b] 0 | 300[/b]
-1 | 200
-2 | 150
-3 | 100
-4 | 75
-5 | 50
-6 | 37.5
-7 | 25
Now, take that base experience and multiply by the APL to get the actual experience.
Example: A APL 15 party defeats a CR 20 creature. 20-15=5, or 1800 exp. Multiply by APL (15) to get 27,000.
Example 2: APL 12 party defeats a CR 6 creature. 6-12=-6, or 37.5. Multiply by APL (12) to get 450.
There's also a relatively easy way to make up the table from memory... Just remember this progression of multipliers:
1, 1.5, 2, 3, 4, 6, 8, 12
Base exp is APL x 300. Whether X (the difference between APL and CR) is positive or negative, count up the progression X steps starting with 0 (so X=1 or X=-1 is actually 1.5). If X is positive (i.e. the CR is higher than the APL) you'll multiply. Otherwise, if X is negative, divide.
APL x 300 (x or ÷) multiplier