Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
Playing the Game
Play by Post
Living Worlds
Living EN World
Fort Knocks - knight otu judging
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Boddynock" data-source="post: 2482650" data-attributes="member: 21506"><p>[OOC]</p><p>KB, I mentioned in my last post that E was going to take a five foot step onto the road (K6 to K7) but I see that you haven't changed his position on the map. Is there a game reason for that or is it just an oversight? It has a bearing on whether or not Rurik can move to flank the skeleton. If E <strong>is</strong> at K7, then he'll take a five-foot step to K8 when he sees Rurik move into position at I6. He needs all the help he can get! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /></p><p>[/OOC]</p><p></p><p>Eusebius gasps with pain as the monster's rusty pick bites deep into his shoulder. It hasn't pierced his lung, but it was a near thing. Swallowing against the acrid taste of vomit in his mouth, he calls upon his training to ignore the pain and jockeys for position as Rurik moves up behind the skeleton. Calling on Hyrag again - "Bright One, aid your son" - he again launches a double combination of blows against chest and head, aiming to crush bone and bring this monstrosity down.</p><p></p><p>At the first blow, searing pain flames through his shoulder and side so that he swings wildly and misses. Clamping his left arm in his right hand to secure it, he then launches a flying kick to the head which connects with a satisfying thump on the bony skull.</p><p></p><p>"Ha! Take that, foul creature!"</p><p></p><p>[OOC]</p><p><em>flurry of blows #1 = <strong>2</strong> - including flanking bonus</em></p><p><em>flurry of blows #2 = <strong>21</strong></em></p><p></p><p><em>damage from #2 = <strong>3</strong></em> <a href="http://invisiblecastle.com/find.py?id=131945" target="_blank">Rolls are here</a></p><p>[/OOC]</p></blockquote><p></p>
[QUOTE="Boddynock, post: 2482650, member: 21506"] [OOC] KB, I mentioned in my last post that E was going to take a five foot step onto the road (K6 to K7) but I see that you haven't changed his position on the map. Is there a game reason for that or is it just an oversight? It has a bearing on whether or not Rurik can move to flank the skeleton. If E [B]is[/B] at K7, then he'll take a five-foot step to K8 when he sees Rurik move into position at I6. He needs all the help he can get! :( [/OOC] Eusebius gasps with pain as the monster's rusty pick bites deep into his shoulder. It hasn't pierced his lung, but it was a near thing. Swallowing against the acrid taste of vomit in his mouth, he calls upon his training to ignore the pain and jockeys for position as Rurik moves up behind the skeleton. Calling on Hyrag again - "Bright One, aid your son" - he again launches a double combination of blows against chest and head, aiming to crush bone and bring this monstrosity down. At the first blow, searing pain flames through his shoulder and side so that he swings wildly and misses. Clamping his left arm in his right hand to secure it, he then launches a flying kick to the head which connects with a satisfying thump on the bony skull. "Ha! Take that, foul creature!" [OOC] [I]flurry of blows #1 = [B]2[/B] - including flanking bonus[/I] [I]flurry of blows #2 = [B]21[/B][/I] [I]damage from #2 = [B]3[/B][/I] [URL=http://invisiblecastle.com/find.py?id=131945]Rolls are here[/URL] [/OOC] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living EN World
Fort Knocks - knight otu judging
Top