Fortune Cards

What think ye of fortune cards or other forms of luck?

  • I loved Fortune Cards

    Votes: 1 4.5%
  • I hate Fortune Cards and any other kind of extra fortune

    Votes: 16 72.7%
  • I would like to see some mechanic for fate, fortune, luck beyond normal combat and skill rules

    Votes: 5 22.7%

  • Poll closed .

Tallifer

Hero
I am a staunch defender of the Fourth Edition, but I was displeased when the Wizards created random Fortune Cards for the game.

For those of you who do not know about them, here is an official blurb January and Beyond 2011 and here is a random blog post I got from Google Fortune Cards for D&D 4e, from Wizards of the Coast | STUFFER SHACK

1. I do not like the Collectible mechanic. Who pays the most, plays the best.
2. The cards add yet more conditions and situational modifiers to an already complex game.

I do remember the Critical Success charts form Rolemaster however. Basically on any skill check, combat roll, on any roll in fact, you had a very small chance of doing something amazing, and there was always a random chart you could roll on to see what weird thing you did (subject in most games to common sense or the dungeon master's world view).

Would you like to see some form of luck or fate beyond the normal limits of the rules? Pull out a card to save your ass? Roll 1% and survive certain death? Or have a stack of cards to keep influencing play in ways not normally associated with your character?
 
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I'm as a staunch a 4e guy as you'll find and I have no interest in them. I've heard that there is a subset of 4e gamers that really lives for the in-store promotional stuff like Encounters and they buy them, but its lukewarm sales at best.

I've never heard of them being used in a 4e home campaign.
 

I think Fortune cards were recieved very poorly. I certainly hate them and the very idea of them.

But then I hate Magic: The Gathering too.
 

The table during my games is already so full that I can't imagine fitting cards on it as well.

Cards are a boardgame thing. In a D&D game, they're just intrusive.
 


I let someone take a feat to use fortune cards. He eventually specc'd out of that feat. I'm all for a card-based class or the like, but I don't accept paying money for extra power as a legit thing in any sort of game.
 



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