(Fot14K) Honden no Sumaku Sake (IC)

Arkhandus

First Post
(This is the In-Character thread for roleplay in the Fall of the 14th Kingdom campaign, between game sessions.)

A few dozen yards south of the Reihaido Sumaku, shrine to the village's patron mizukami, lies the broad but quaint teahouse Honden no Sumaku Sake (Home of Sumaku's Wine). This structure is built of teak wood with oaken pillars, and a roof of terra cotta tiles, the only decorations a few simple paintings and runes representing the bay's demigoddess, Sumaku.

The inside is simply furnished with cheap mats and low wooden tables, a cooking and brewing area curtained off along the eastern side of the building, opposite the door. Two young men, the brothers Ming and Jong, serve customers, brew the tea and sake from their small distillery in the back, and cook the simple meals of rice, fish, bean paste, noodles, and occasionally pork. All but the Doraiku family visit this small tavern, the only one in Doraiku Mura, as the Doraiku import better fare for themselves from other regions of Rinkai Tsukari. This is where the local fishermen, hunters, weavers, potters, carpenters, masons, and soldiers come to unwind and socialize, and sometimes even a traveler comes by.
 
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Since the group is finally back in town, in Pao Yuga Mura, Slassz will take care of selling the assorted armor and weapons and odds and ends the group picked up.

Barook needs to get a small vehicle, reasonably easy to transport, that he can work in while on the move. The ape-man has been granted the knowledge of potion-making by his god, and will be setting about doing that quite shortly. Preferably, this cart or wagon or whatever would have enough room for him to make potions and perform... experiments and have enough space in it to store supplies, like rations, bedrolls and the like.

The hanara also offers to make simple healing potions for everyone in the group, asking that they only cover the cost of such a thing, in this case 25 gold pieces per potion.
 

Barook or Slassz can find a cart or wagon for purchase in town, easily enough, and a mule, a light horse, a heavy horse, or two such beasts of burden. Pao Yuga Mura has a small stable with a few animals for sale, and while it would take quite a while to get a new cart or wagon fashioned by local wheelwrights and carpenters, there is a merchant selling his old wagon and a few folk around town are willing to sell their carts.

The merchant will sell his old wagon for 25 gold pieces, and the other folk in town will sell their carts for 12 gold pieces at best (some ask for more than that, but the best offer is 12 gold pieces).

(Barook can also try, in town, to identify the gourds of magic liquid that were taken off the old wu jen. DC 25 Spellcraft checks, over InvisibleCastle with links posted here, if not just waiting until the game session to roll. The group may also choose to pay for Identify spells on their other looted magic items, at a cost of 200 gold pieces per item Identified by the local Tsukai diviner, Kaiden Han-Shu. He will also identify potions if asked, for a price of 15 gold pieces each.)
 
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