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Founding of a Guild (4e)
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<blockquote data-quote="Redclaw" data-source="post: 4366471" data-attributes="member: 53791"><p>Isdar leaps into action, knowing that the ambush has been set up to give all advantage to their enemies. He quickly draws his crossbow, loads it and snaps off a carefully placed shot, hoping to surprise the approaching orc with his speed. Before the bolt even reaches the orc, the sly rogue slides past the warlord next to him, exchanging places with his ally.</p><p>[sblock=ooc] move action to draw crossbow, minor to load it, and a standard to use King's Castle encounter power at O6, which should allow Isdar to switch places with Elias, if he's willing.</p><p>+5 vs reflex, 2d6+3 damage, plus 2d6 sneak attack thanks to first strike. [/sblock]</p></blockquote><p></p>
[QUOTE="Redclaw, post: 4366471, member: 53791"] Isdar leaps into action, knowing that the ambush has been set up to give all advantage to their enemies. He quickly draws his crossbow, loads it and snaps off a carefully placed shot, hoping to surprise the approaching orc with his speed. Before the bolt even reaches the orc, the sly rogue slides past the warlord next to him, exchanging places with his ally. [sblock=ooc] move action to draw crossbow, minor to load it, and a standard to use King's Castle encounter power at O6, which should allow Isdar to switch places with Elias, if he's willing. +5 vs reflex, 2d6+3 damage, plus 2d6 sneak attack thanks to first strike. [/sblock] [/QUOTE]
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