Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
[FR][PBP] Against the Storm Game Thread
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DM_Matt" data-source="post: 379991" data-attributes="member: 1213"><p>I will now post regarding individuals or groups of characters:</p><p></p><p>Akharos --> Akharos walks through the streets of Skuld replaying his meeting with his commander in his mind. He has mixed feelings about his mission. True, he is going North to oppose Tiamat, but as a lifelong soldier, he is somewhat uncomfortable going from being an occupier to being a rebel. While he is used to following orders, he find the hierarchy that he was told to anticipate somewhat odd. He was ordered to meet a wandering cleric of Mystra named Jonathon (his commander would not provide a family name) in a booth at the Shining Sands Inn and Tavern on the other side of town. He was told to sit down in a booth, and Jonathon will approach him, asking him "have you seen my cousin Ghrun" as a passphrase. He will then be taken to Skullport, an underground city beneath Waterdeep, where he is to meet with an drow underworld middleperson and information broker named Irusyl Eraneth. His commander has vouched that Irusyl is acting as an agent for a more noble employer, who will reveal himself when he truly trusts Ahkaros.</p><p></p><p>As he approaches the Shining Sands (at about a block's distance), walking through a crowded street dotted with street vendors operating out of tents and permanent shops with residences above, he realizes that he is being followed by a man in a brown cloak and a hood over his face. The man has no apparent weapons, but he could conceal almost anything under that cloak.</p><p></p><p>--------------------------------------------</p><p></p><p>Ubaar: As you rises in the morning, you find the sky darkened with clouds. From the looks of it, rain should begin soon. You sees a raven flying above, and suddenly, is becomes a stroke of lightning, streaking form the sky, blasting a small tree in half. Out from the tree steps an Uthgart Human, tightly muscled and as tall as you. His hair and eyes are a greyish-white. He wears the ceremonial hides of a Raven shaman and carries a rune-covered greataxe. Although he is aging, perhaps in his 40s, when your eyes meet with his you can sense the intensity, the power of his spirit. He speaks: "Ubaar Saropat! I am Hermod the Grey. I am here to offer you your destiny. The Great Raven has long ordered me to watch over you, as the gods spoke to Izra years ago. </p><p></p><p>Now is the time to prove yourself to us. As you know, I have seen the chosen child who name none may utter. I am one of the few such beings who still live. The signs point to you as a future guardian of the chosen. If you accept and have no further questions, I will now reveal the first of your trials.....</p><p></p><p>------------------------------</p><p>The night before...</p><p></p><p>Calain and Alcar are camping somewhere in the High Forest.</p><p></p><p>Calain has a dream in which Issian, the priest who had revived him years before appears to him. The right side of Issian's skull is shattered, and he stands among dozens of dead humans and goblinoids. He speaks to you, but he moves neither his mouth nor his single remaining dead staring eye. Gruesome images of the events described flash behind him as he narrates.</p><p></p><p>"A messenger came...The town down the road was under attack...I rallied the militia of the town, leading them fourth to reenforce our brethren, leaving few behind to defend it....It was a tarp...the messenger had betrayed us....the town had already fallen...Storm's forces ambushed us...A demon led them...a Ghour...like a great horned demonic ogre...as we fought, we saw smoke rise from our town behind us....I sent all of my fellow priests to return home to defend the suffering townsfolk...but all was already lost...a small contingent of wolf-riding goblins and kobold sorcerers, no more than 15 in all, rode swiftly into town, led by a strange demon-goblin...his flesh was a purplish blue, and he had tow small ivory horns and leathery wings...he warped the minds of the remaining militia, just as he did the messenger...when my priests arrived, they were slaughtered by their own kin...meanwhile, the demon and his forces proved too strong for us...In the end, the entire down was slain....<the images change to show Colwell's home burning>...Do not let my fate, and the fate of Theresa and Colwell, be the fate of all humanity. Your time for redemption has begun. </p><p>Meanwhile, Everett finds extremely pleasant dreams of regarding his most recent ex-girlfriend rudely interrupted, and he is pulled into Calain's gruesome nightmare.</p><p></p><p><pictures behind Issian change to that of a wounded human woman running through the woods with goblinoids chasing her> You will find her in the woods in two days time. She will lead you to your destiny....</p><p></p><p>Alas, you are far more than two days travel from her. However, you may travel far faster through the spirit world. Here, time and space mean nothing. Thoughts, emotions, and psychic energies mean everything. Right now, the Ghour's energies are strong in this place, and because you entered here, you must wrest control from the demon before you can leave. The journey will be perilous, but there is no other way.</p><p></p><p>Calain and Everett find themselves entirely able to speak and act in their dream. They even have all of their equipment at their disposal.</p><p></p><p><pictures return to the battlefield...now would be the time for conversation, if you so desire></p><p></p><p></p><p>----------------------------------------</p><p>Meepo,Elric...Awaiting Meepo's post to determine if they are together or not</p><p>----------------------------------------</p><p>Badger, Radish: On a routine far-flung patrol, Alcar and Elone spot what appears to be one of Storm's light strike teams approaching through a heavily-wooded area. The team consists of 8 Goblins mounted on worgs and armed with spears, bows, and short swords, one worg-mounted kobold sorcerer, and a demonic leader. This particular leader appears to be a demon-blooded ogre-mage, distinguishable from his mundane cousins by his reddish skin, sharper features, and larger-than-usual horns. What disturbs you is that the strike team in not complete. Generally, there would be four more goblins and one more kobold.....</p></blockquote><p></p>
[QUOTE="DM_Matt, post: 379991, member: 1213"] I will now post regarding individuals or groups of characters: Akharos --> Akharos walks through the streets of Skuld replaying his meeting with his commander in his mind. He has mixed feelings about his mission. True, he is going North to oppose Tiamat, but as a lifelong soldier, he is somewhat uncomfortable going from being an occupier to being a rebel. While he is used to following orders, he find the hierarchy that he was told to anticipate somewhat odd. He was ordered to meet a wandering cleric of Mystra named Jonathon (his commander would not provide a family name) in a booth at the Shining Sands Inn and Tavern on the other side of town. He was told to sit down in a booth, and Jonathon will approach him, asking him "have you seen my cousin Ghrun" as a passphrase. He will then be taken to Skullport, an underground city beneath Waterdeep, where he is to meet with an drow underworld middleperson and information broker named Irusyl Eraneth. His commander has vouched that Irusyl is acting as an agent for a more noble employer, who will reveal himself when he truly trusts Ahkaros. As he approaches the Shining Sands (at about a block's distance), walking through a crowded street dotted with street vendors operating out of tents and permanent shops with residences above, he realizes that he is being followed by a man in a brown cloak and a hood over his face. The man has no apparent weapons, but he could conceal almost anything under that cloak. -------------------------------------------- Ubaar: As you rises in the morning, you find the sky darkened with clouds. From the looks of it, rain should begin soon. You sees a raven flying above, and suddenly, is becomes a stroke of lightning, streaking form the sky, blasting a small tree in half. Out from the tree steps an Uthgart Human, tightly muscled and as tall as you. His hair and eyes are a greyish-white. He wears the ceremonial hides of a Raven shaman and carries a rune-covered greataxe. Although he is aging, perhaps in his 40s, when your eyes meet with his you can sense the intensity, the power of his spirit. He speaks: "Ubaar Saropat! I am Hermod the Grey. I am here to offer you your destiny. The Great Raven has long ordered me to watch over you, as the gods spoke to Izra years ago. Now is the time to prove yourself to us. As you know, I have seen the chosen child who name none may utter. I am one of the few such beings who still live. The signs point to you as a future guardian of the chosen. If you accept and have no further questions, I will now reveal the first of your trials..... ------------------------------ The night before... Calain and Alcar are camping somewhere in the High Forest. Calain has a dream in which Issian, the priest who had revived him years before appears to him. The right side of Issian's skull is shattered, and he stands among dozens of dead humans and goblinoids. He speaks to you, but he moves neither his mouth nor his single remaining dead staring eye. Gruesome images of the events described flash behind him as he narrates. "A messenger came...The town down the road was under attack...I rallied the militia of the town, leading them fourth to reenforce our brethren, leaving few behind to defend it....It was a tarp...the messenger had betrayed us....the town had already fallen...Storm's forces ambushed us...A demon led them...a Ghour...like a great horned demonic ogre...as we fought, we saw smoke rise from our town behind us....I sent all of my fellow priests to return home to defend the suffering townsfolk...but all was already lost...a small contingent of wolf-riding goblins and kobold sorcerers, no more than 15 in all, rode swiftly into town, led by a strange demon-goblin...his flesh was a purplish blue, and he had tow small ivory horns and leathery wings...he warped the minds of the remaining militia, just as he did the messenger...when my priests arrived, they were slaughtered by their own kin...meanwhile, the demon and his forces proved too strong for us...In the end, the entire down was slain....<the images change to show Colwell's home burning>...Do not let my fate, and the fate of Theresa and Colwell, be the fate of all humanity. Your time for redemption has begun. Meanwhile, Everett finds extremely pleasant dreams of regarding his most recent ex-girlfriend rudely interrupted, and he is pulled into Calain's gruesome nightmare. <pictures behind Issian change to that of a wounded human woman running through the woods with goblinoids chasing her> You will find her in the woods in two days time. She will lead you to your destiny.... Alas, you are far more than two days travel from her. However, you may travel far faster through the spirit world. Here, time and space mean nothing. Thoughts, emotions, and psychic energies mean everything. Right now, the Ghour's energies are strong in this place, and because you entered here, you must wrest control from the demon before you can leave. The journey will be perilous, but there is no other way. Calain and Everett find themselves entirely able to speak and act in their dream. They even have all of their equipment at their disposal. <pictures return to the battlefield...now would be the time for conversation, if you so desire> ---------------------------------------- Meepo,Elric...Awaiting Meepo's post to determine if they are together or not ---------------------------------------- Badger, Radish: On a routine far-flung patrol, Alcar and Elone spot what appears to be one of Storm's light strike teams approaching through a heavily-wooded area. The team consists of 8 Goblins mounted on worgs and armed with spears, bows, and short swords, one worg-mounted kobold sorcerer, and a demonic leader. This particular leader appears to be a demon-blooded ogre-mage, distinguishable from his mundane cousins by his reddish skin, sharper features, and larger-than-usual horns. What disturbs you is that the strike team in not complete. Generally, there would be four more goblins and one more kobold..... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
[FR][PBP] Against the Storm Game Thread
Top