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FR Preview-Sword Mage and Genasi
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<blockquote data-quote="Mengu" data-source="post: 4389662" data-attributes="member: 65726"><p>Drow - I like these better than any previous incarnation. I'm considering just changing the racial name and flavor a bit while keeping the rules, and making a Shadowwalker race for my campaign.</p><p> </p><p>Genasi - I already have Mephits in my campaign world (though not as a PC race), and a lot of elemental flavor. These are going to be a perfect fit. Only problem is, I can't seem to be able to copy paste form the PDF's, so I'm going to have to re-type it all. <img src="http://www.enworld.org/forum/images/smilies/cry.png" class="smilie" loading="lazy" alt=":.-(" title="Cry :.-(" data-shortname=":.-(" /></p><p> </p><p>Swordmage - Very nice and flavorful, but I am wondering if it gives one too many options in the hands of a defender. This class almost feels like a hybrid defender/controller. It's walking a narrow beam, and I'll reserve judgement till after I see the rest of the class, but I fear it may steal a bit too much of the spotlight away from other defenders and controllers in gameplay.</p><p> </p><p>Backgrounds - Anything that gives a Perception, Insight, or Initiative bonus is good for most anyone. The rest are more specific for a character concept. I'm glad to have seen these, it gives me an idea of what kinds of background bonuses I can give, if I choose to do so.</p></blockquote><p></p>
[QUOTE="Mengu, post: 4389662, member: 65726"] Drow - I like these better than any previous incarnation. I'm considering just changing the racial name and flavor a bit while keeping the rules, and making a Shadowwalker race for my campaign. Genasi - I already have Mephits in my campaign world (though not as a PC race), and a lot of elemental flavor. These are going to be a perfect fit. Only problem is, I can't seem to be able to copy paste form the PDF's, so I'm going to have to re-type it all. :.-( Swordmage - Very nice and flavorful, but I am wondering if it gives one too many options in the hands of a defender. This class almost feels like a hybrid defender/controller. It's walking a narrow beam, and I'll reserve judgement till after I see the rest of the class, but I fear it may steal a bit too much of the spotlight away from other defenders and controllers in gameplay. Backgrounds - Anything that gives a Perception, Insight, or Initiative bonus is good for most anyone. The rest are more specific for a character concept. I'm glad to have seen these, it gives me an idea of what kinds of background bonuses I can give, if I choose to do so. [/QUOTE]
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