EyeontheMountain
First Post
Musrum said:You could say that one has given up a level of simplicity in order to get a system that is fairer.
The accumulated rounding errors is especially harsh on concepts like Rog/Wiz where the base classes and any PrCs all have a bad FORT save. It takes a weakness and makes it a crippling weakness.
That is a problem for me. Strong + strong = overpowerful and
Weak(medium) + weak (medium) = pathetic
When talking of multiclassing and prestige classing.
I usually use Fractional in my games all the time, gestalt and normal games. It removes one bad reason to multiclass, better saves.