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Free Game Maps

For your convenience, a 50 pixel grid version is attached to the first post.

Edit: Eww - it changed it to a JPG. So here it is, inside a zip - this version is much clearer.
 

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Open the map and measure in pixels the distance between beginning of a register (a line) and the next register beside it. Let's say you get 80.

Divide your measurement in to your target size (50).

Thus:

50 / 80 = .625

Scale the map by that amount. (.625 or 62.5%)

I think this is where I'm missing a step: How do I measure the pixels between two grid lines? When I use Photoshop I can bring up a ruler that shows the distance between lines in inches (which I use when I want to format a map for printing - 1" squares). Is there an option I need to pick to switch the ruler from inches to pixels? That might be all I need to do.
 


[MENTION=40170]Dracorat[/MENTION] - thanks again for the tips about rescaling! I ended up finding an even easier way to do it in this video, using Paint.net (a program I'd never heard of before).

And since I know that [MENTION=2093]Gilladian[/MENTION] mentioned that his DM is always looking for gridless maps (and I realized that they're easier for me to use in MapTool, too, if the scale is right), I created gridless versions of the maps from Reavers of Harkenwold (the D&D 4e adventure from the Dungeon Master's Kit) and put them on my blog for anyone who wants them.

Thanks for helping me figure out how to do this!

reavers-overland-nogrid.jpg
 


I don't like counting squares. I get the count wrong too often for taste. =) Glad it works for you though.

MapTool handles the square counting for you! I'll be putting up a blog post about this eventually, but what I do is use Paint.net to tell me how many pixels it is from the first square to the last, then MapTool to tell me how many squares that is (I have to add one to MapTool's count since it doesn't count both end squares). Voila! It literally takes about 10 seconds to do both.
 

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