Almacov
First Post
I think this is a really, really cool move.
The funny thing is, even though I never run published adventures, and had no real desire to pick up a copy of this before now, I think this may actually make me want to.
I think it's likely a combination of seeing what the poster maps actually look like and mean in terms of setting opportunities, noticing the DMG-style advice sections I didn't know existed in the product, and just seeing how the adventure layout looks as a whole. I'm pretty impressed, and I didn't think I would be.
See, none of the sample encounter excerpts from their published adventures that have been posted on the site have really excited me, but seeing the sections that lay out multiple story hooks, or rumor tables, or NPC writeups... seeing that the adventure has some actual density in terms of RP-centric material, and something to offer beyond the adventure itself (advice sections, for instance), that does get me excited as a consumer.
The funny thing is, even though I never run published adventures, and had no real desire to pick up a copy of this before now, I think this may actually make me want to.
I think it's likely a combination of seeing what the poster maps actually look like and mean in terms of setting opportunities, noticing the DMG-style advice sections I didn't know existed in the product, and just seeing how the adventure layout looks as a whole. I'm pretty impressed, and I didn't think I would be.
See, none of the sample encounter excerpts from their published adventures that have been posted on the site have really excited me, but seeing the sections that lay out multiple story hooks, or rumor tables, or NPC writeups... seeing that the adventure has some actual density in terms of RP-centric material, and something to offer beyond the adventure itself (advice sections, for instance), that does get me excited as a consumer.