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[Free League] Coriolis : Smugglers of the Horizon Campaign
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<blockquote data-quote="atanakar" data-source="post: 7967300" data-attributes="member: 65762"><p>-------- April 15, 2018-------- Session #1 / 4 hours</p><p>Our test game was a success. The players understood the system very quickly. I found a one page cheat sheet online which helped a lot during play. The Dark Flower mission was perfect for a trial run of the system. (we didn't use models or terrain this time - no pictures). We will start a mini-campaign in the coming weeks.</p><p></p><p></p><p>-------- April 28, 2018-------- Session #2 / 4 hours</p><p></p><p><strong>Creating Characters :</strong></p><p></p><p>Last night's session went very well. Before the game I used our private FB group to publish three short texts about the setting to save some time in-game. The first text is a general timeline description of the founding of that Third Horizon and events until a few years ago. The second text is a quick summary of the factions and important organisations. The third text is a description of know facts about major recent events that could change the dynamic of the Third Horizon. </p><p></p><p>Rather than waste everything that happened during session one we decide to continue the narrative but with characters created by the players instead of the pre-gens of the previous session. As group concept they decided to be smugglers.</p><p></p><p><strong>The smugglers are :</strong></p><ul> <li data-xf-list-type="ul">Mina, Pilot class, Captain and Pilot</li> <li data-xf-list-type="ul">Jaul, Engineer class, Ship engineer</li> <li data-xf-list-type="ul">Zithane, Data spider class, Sensor Operator</li> <li data-xf-list-type="ul">Amirah, Legionnaire class, Gunner (npc)</li> </ul><p></p><p><strong>Actual Play :</strong></p><p></p><p>We are able to do 2 hours of role play. During the previous session I had to rush the «wrap up» segment of the Black Flower adventure with a short description of events. Last night we role-played them which was more satisfying. They received a reward of 20,000 Birrs for the information and scientist they were able to save. I gave them one XP each. It takes 5XPs to raise a skill by +1.</p><p></p><p>At the start of Black Flower the group is already on a mission to transport goods to an unspecified location. The delivery was interrupted by the Black Flower exploration mission. The group resumed the delivery. I elected to send them to Aram's Ravine despite not having an actual mission to give them. It was a good sandbox exercise. I'm blessed with players who love to role-play so it was easy to GM. After their meeting with the recipient of the goods (+10,000 Birrs delivery fee), Shusal Moro recommended Nohak's Cantina as a good place for evening refreshments. </p><p></p><p>With typical player paranoia they started scanning the Cantina's main room for possible hostile reaction. One of them, the ship engineer, rolled a critical success on his Observation skill (4d6)+(Wits Attribute 4d6 = 8d6. He rolled three sixes, which is a Critical Success). I decided he noticed a dispute «obviously fake to him» between Zelena, one of the «courtisans», and a tall muscular customer. During the «fake» dispute the man slipped a piece of paper in the left hand of Zelena. She promptly left for her room on the second level of the Cantina. At this juncture I'm fishing. I don't even know what the message is and I haven't decided if its actually related to the players - because not everything is about the players in a cantina... The Engineer's personal problem is that he is too curious for his own good. The player decides he has to know what the message contains. So he moves to the bar and asks about courtesan rates and wants to «see» the women who just went upstair (Zelena)... </p><p></p><p>I ended the session at this point. I love it when the player run the aventure for me. No idea how its going to go. But I have two weeks to think of something.</p></blockquote><p></p>
[QUOTE="atanakar, post: 7967300, member: 65762"] -------- April 15, 2018-------- Session #1 / 4 hours Our test game was a success. The players understood the system very quickly. I found a one page cheat sheet online which helped a lot during play. The Dark Flower mission was perfect for a trial run of the system. (we didn't use models or terrain this time - no pictures). We will start a mini-campaign in the coming weeks. -------- April 28, 2018-------- Session #2 / 4 hours [B]Creating Characters :[/B] Last night's session went very well. Before the game I used our private FB group to publish three short texts about the setting to save some time in-game. The first text is a general timeline description of the founding of that Third Horizon and events until a few years ago. The second text is a quick summary of the factions and important organisations. The third text is a description of know facts about major recent events that could change the dynamic of the Third Horizon. Rather than waste everything that happened during session one we decide to continue the narrative but with characters created by the players instead of the pre-gens of the previous session. As group concept they decided to be smugglers. [B]The smugglers are :[/B] [LIST] [*]Mina, Pilot class, Captain and Pilot [*]Jaul, Engineer class, Ship engineer [*]Zithane, Data spider class, Sensor Operator [*]Amirah, Legionnaire class, Gunner (npc) [/LIST] [B]Actual Play :[/B] We are able to do 2 hours of role play. During the previous session I had to rush the «wrap up» segment of the Black Flower adventure with a short description of events. Last night we role-played them which was more satisfying. They received a reward of 20,000 Birrs for the information and scientist they were able to save. I gave them one XP each. It takes 5XPs to raise a skill by +1. At the start of Black Flower the group is already on a mission to transport goods to an unspecified location. The delivery was interrupted by the Black Flower exploration mission. The group resumed the delivery. I elected to send them to Aram's Ravine despite not having an actual mission to give them. It was a good sandbox exercise. I'm blessed with players who love to role-play so it was easy to GM. After their meeting with the recipient of the goods (+10,000 Birrs delivery fee), Shusal Moro recommended Nohak's Cantina as a good place for evening refreshments. With typical player paranoia they started scanning the Cantina's main room for possible hostile reaction. One of them, the ship engineer, rolled a critical success on his Observation skill (4d6)+(Wits Attribute 4d6 = 8d6. He rolled three sixes, which is a Critical Success). I decided he noticed a dispute «obviously fake to him» between Zelena, one of the «courtisans», and a tall muscular customer. During the «fake» dispute the man slipped a piece of paper in the left hand of Zelena. She promptly left for her room on the second level of the Cantina. At this juncture I'm fishing. I don't even know what the message is and I haven't decided if its actually related to the players - because not everything is about the players in a cantina... The Engineer's personal problem is that he is too curious for his own good. The player decides he has to know what the message contains. So he moves to the bar and asks about courtesan rates and wants to «see» the women who just went upstair (Zelena)... I ended the session at this point. I love it when the player run the aventure for me. No idea how its going to go. But I have two weeks to think of something. [/QUOTE]
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[Free League] Coriolis : Smugglers of the Horizon Campaign
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