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Free Upcasting By Tier: A House-Rule
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<blockquote data-quote="glass" data-source="post: 8710170" data-attributes="member: 12251"><p>Apologies for the slightly delayed responses. I have apparently had this open (but unsubmitted) in a browser tab all night. (Apart from the last bit, obviously)</p><p></p><p>I never said it wasn't a tradeoff. But you were implying it was an approximately even trade, when in fact it is strongly slanted in favour of the 5e Wizard.</p><p></p><p></p><p>Well obviously. But in prior editions it was the latter (TBF in 3.P its was technically both, since there was a ranged touch attack as well as the save, but the RTA was usually pretty trivial - although that did not prevent me rolling a natural 1 the first two times I cast <em>disintegrate </em>with my current <em>Shattered Star</em> character).</p><p></p><p></p><p>According to the <a href="https://www.5esrd.com/database/spell/disintegrate" target="_blank">SRD</a> and my PHB, it does 10d6+40 (average 75), not 20d6.</p><p></p><p></p><p>I think it might be you who is not understanding me; when I say it is a power boost I am just saying literally that - no value judgements, no comments that it is big (let alone too big). Just that it is what it literally is. Options are power, and this provides an extra option - obviously, you will only use it when it is actually useful. </p><p></p><p>Just like the disintegrate spell we have been talking about is only useful if you want to <em>disintegrate</em> something or someone (to be fair, a fairly common want). But gaining that spell when you did not have it before is still a power boost.</p><p></p><p>_</p><p>glass.</p></blockquote><p></p>
[QUOTE="glass, post: 8710170, member: 12251"] Apologies for the slightly delayed responses. I have apparently had this open (but unsubmitted) in a browser tab all night. (Apart from the last bit, obviously) I never said it wasn't a tradeoff. But you were implying it was an approximately even trade, when in fact it is strongly slanted in favour of the 5e Wizard. Well obviously. But in prior editions it was the latter (TBF in 3.P its was technically both, since there was a ranged touch attack as well as the save, but the RTA was usually pretty trivial - although that did not prevent me rolling a natural 1 the first two times I cast [I]disintegrate [/I]with my current [I]Shattered Star[/I] character). According to the [URL='https://www.5esrd.com/database/spell/disintegrate']SRD[/URL] and my PHB, it does 10d6+40 (average 75), not 20d6. I think it might be you who is not understanding me; when I say it is a power boost I am just saying literally that - no value judgements, no comments that it is big (let alone too big). Just that it is what it literally is. Options are power, and this provides an extra option - obviously, you will only use it when it is actually useful. Just like the disintegrate spell we have been talking about is only useful if you want to [I]disintegrate[/I] something or someone (to be fair, a fairly common want). But gaining that spell when you did not have it before is still a power boost. _ glass. [/QUOTE]
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