After many levels and much concentration I have managed to attain a decent AC for my paladin/cleric character (34-41 depending on spells and expertise use). This has prompted the GM to start people trying to grapple me after just a round or two.
(Only AC 15-20 against touch attacks). To counter this I am using Freedom of Action to break free of grapples (cast before combat).
The freedom of action spell implies that it stops the character from being impeded by water or spells. I do not have the text to hand at the time of writing but remember that it has a comment something like ....it also stop any penalties from water, or spells such as hold person, paralysis and web.
We've taken this to mean that it also applies to any physical attempt to impede the movement of the character. Currently the GM rules (fairly reasonably) that this means my character can be grappled but on his own turn can then simply move away.
What does anyone think. Is this a fair interpretation? Would this spell prevent someone being tied up? Does it mean you cannot be grappled at all?
Also I am working on making my armour slick. In the rules this applied to any escape artist attempts, since I do not have escape artist I am using it to add to my defence rolls against grapples (since this is also an application of the escape artist skill). Thoughts on this??
Ahem, and as an addition question. The GM in question is now starting to use trip attacks. Any ideas as to how I can counter this?
(Only AC 15-20 against touch attacks). To counter this I am using Freedom of Action to break free of grapples (cast before combat).
The freedom of action spell implies that it stops the character from being impeded by water or spells. I do not have the text to hand at the time of writing but remember that it has a comment something like ....it also stop any penalties from water, or spells such as hold person, paralysis and web.
We've taken this to mean that it also applies to any physical attempt to impede the movement of the character. Currently the GM rules (fairly reasonably) that this means my character can be grappled but on his own turn can then simply move away.
What does anyone think. Is this a fair interpretation? Would this spell prevent someone being tied up? Does it mean you cannot be grappled at all?
Also I am working on making my armour slick. In the rules this applied to any escape artist attempts, since I do not have escape artist I am using it to add to my defence rolls against grapples (since this is also an application of the escape artist skill). Thoughts on this??
Ahem, and as an addition question. The GM in question is now starting to use trip attacks. Any ideas as to how I can counter this?