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Story Hour
Freeing the Might (story with Fighters,Paladin,Theif,Bard)THE FINAL ACTIONS 3/7
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<blockquote data-quote="Felikeries" data-source="post: 1275436" data-attributes="member: 15359"><p>Paladin 4th +1 dex</p><p>Fighter 4th +2 str</p><p>Bard 4th unknown</p><p>Thief 4th +1 dex</p><p></p><p>critical damage goes alive at 4 th level,unless you're a weirdo and don't </p><p>set traite scores to make the 17 neccesary,though that's after 6 melee's</p><p></p><p>so.....Kliza blocks,priestess kicks(multi-attack,boots of vanity with daggers),Kliza slices arm,preistess 2 swoopes and claws,Kliza spin kicks another sneaking in,priestess casts spell,.....</p><p></p><p>Kliza slices arm and skewers it this time as well, 3D6 =14 ,3D6 =10=5</p><p>19 only a few more</p><p>suddenly the thre priestesses surround her,she's got to kill the hurt one,</p><p>misses critical re-roll...oh no....</p><p></p><p>...wait she has a chance to defensive action,4 melees,then maybe the party can help her....that's being smart / oh no magical multi attack(though rolled at the time for return to regular combat,stays;this campaign defensive taken on a multi attack doesn't garauntee 4 rolls,),the only chance is if the preistess is stupid and places the multi attack at the first defensive action....</p><p></p><p>we've all seen this before...i say that regular combat roll for defensive action on multi attack should take place,specifically,modifier roll is exempted</p><p>..</p></blockquote><p></p>
[QUOTE="Felikeries, post: 1275436, member: 15359"] Paladin 4th +1 dex Fighter 4th +2 str Bard 4th unknown Thief 4th +1 dex critical damage goes alive at 4 th level,unless you're a weirdo and don't set traite scores to make the 17 neccesary,though that's after 6 melee's so.....Kliza blocks,priestess kicks(multi-attack,boots of vanity with daggers),Kliza slices arm,preistess 2 swoopes and claws,Kliza spin kicks another sneaking in,priestess casts spell,..... Kliza slices arm and skewers it this time as well, 3D6 =14 ,3D6 =10=5 19 only a few more suddenly the thre priestesses surround her,she's got to kill the hurt one, misses critical re-roll...oh no.... ...wait she has a chance to defensive action,4 melees,then maybe the party can help her....that's being smart / oh no magical multi attack(though rolled at the time for return to regular combat,stays;this campaign defensive taken on a multi attack doesn't garauntee 4 rolls,),the only chance is if the preistess is stupid and places the multi attack at the first defensive action.... we've all seen this before...i say that regular combat roll for defensive action on multi attack should take place,specifically,modifier roll is exempted .. [/QUOTE]
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Freeing the Might (story with Fighters,Paladin,Theif,Bard)THE FINAL ACTIONS 3/7
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