Frenzied Berserker revised saves for frenzy.

Grishnak

First Post
This isn't an official change, only my idea on what I think it should be!

Basically current rules work out 1 hp damage take gives a +1 save modifier = nigh on impossible saving throw.

My idea for the change is either per 3 or 5 points of damage a +1 to the saving throw. Still a hard task but not impossible and the character dying or being close to death everytime it fights.
 

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