You all agree that finding a better inn is the first thing you'll do. So, after going back to the Thirsty Gnoll, which you found curiously vacant of even the barely alive Jeddeb, you collected your belongings and left.
It wasn't terribly difficult to find another inn although it took two attempts before a satisfactory one was found. Surprisingly, all of the ones you encountered were quite busy; if not full of guests then at least full of patrons.
The one you finally settled on was the The Ardent. When one of you asked, "The Ardent what?", a round of laughs ensued from those gathered and it was explained that that was the whole mystery and charm of the inn and tavern; nobody knew...
It was a low-ceilinged affair with stout beams intersecting at odd angles and the lower floor was heavy with stone flooring, all at odd levels giving it a decidedly cloistered feeling. In addition, the strange architecture gave rise to the impression, though not the reality, of there being several 'rooms' on the one level. Many shadows and alcoves were created by the odd structure and you could see many patrons taking advantage of its nature; whether to be left alone or to conduct illicit dealings, you decided for now it was best not to find out.
Rising up on stout wooden stairs of simple design, there were two more stories atop the low common room. Though not particularly spacious, each was comfortable enough and the hygiene level was far above that of the Thirsty Gnoll.
The food cooking in the common pot was smelling pretty appetizing too and a note by it's side burned into a wooden plaque told you that everyone was expected to 'add a little something'. Thus a stew of sorts bubbled slowly and was free for all to eat from; whether you partook of the meal was another matter entirely.
The only other thing you notice is that, though the inn is packed with around a hundred people, few are actually wearing any weapons and most seem to be peasantry. Occassionally, you see people eyeing your items; whether out of curiosity, fear or a larcenous bent, you couldn't quite tell.
Making sure your things were secure and the horses were tended to, you all agreed to go and do some shopping. Clete, however, said that he needed to do some things and would meet you back at the tavern in a few hours.
DM: John, I'm assuming that you don't want them to accompany you on the Gather Info missions. Others, I'm assuming you're all going together to collect the various items you want. Bor has offered to stay behind at the inn and guard your rooms and gear. The inn rooms cost 1gp per person per night, meal included 