• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

From humble beginnings...

Once in his room, he separates his items from the rest (the halfspears, a potion of CLW, a whetstone and a waterskin), undons his armor and lie on the bed

At last!
 

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OOC: Ugh, following two boards for one game stinks. ;-)


Garik reaches into his cloak and produces a bundle of scrolls. But he does not offer them to anyone.

I have the paperwork here. Who are these men? And what do they want with you?
 

These men question our possesion of weapons & wanted to take us into custody. They have not indicated who they work for.

She glances at Grenier, then the men, eyebrows raised
 

As the guards are shown the permits, they grudgingly accept the legitimacy of them and after a barely heard apology, leave.

DM: Anybody wanting to do anything further in the game day?
 

OOC: if it's not too late in the day, it would seem appropriate to discuss our route & even out the money paid for communal equipment. Once everyone is back.
 

OOC: I reckon I'll go ahead & post this conversation. If it doesn't happen on this game day, it must happen the next. I won't comment on the route yet, since you haven't indicated Clete has returned.

The communal provisions came to about 147 gp, dividing this by 5, assuming we aren't charging Garik, comes to 29 gps each, you all owe me.
 

OOC: Looks like the DM already passed me by, but I would NOT have shown them the documents, even if they threatened us, without a better explanation. Especially if they gave me reason to suspect they were spies or enemies. ;-)
 

Into the Woods

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