To Tonguez: The answers to your questions are:
Yes.
The bulk of Polynesian weapons are listed in the first Chapter, Sticks and Stones, and they are grouped together by innovation. Each major (and some minor) development is listed with each item. Since it is difficult to measure time periods of development with a primarily oral culture, I could not give as much of a development track for Polynesian items as I could for certain other cultures.
Armor vs Weapons? I have a good number of optional mechanics in the rear of the book that deal with many different ways of deal with this. One of the major systems I introduce is a way to track weapon and armor degradation through use, which allows equipment to deteriorate gradually, and may well change how combats play out. I also have different ways to consider how armor mitigates damage, and you can decide, based on how complicated you want to get, what options sound good to you. If you don't want to use any of my optional rules, though, you can still use the rest of the book without the need to convert any stats I provide.
The first three chapters deal with the gradual introduction of metal into Neolithic cultures, and it does a reasonably good job, I think, of explaining how different cultures dealt with metal.
Being that the book examines weapons and armor in their cultural context, I talk a bit about many cultures of note. I don't really think I can describe how I 'integrated' them. From Stone to Steel is written as an examination of the progress of weapons and armor through history and cultures. Perhaps if you had a more specific question? If you're asking if I have done enough work for you to run a campaign in a cultural setting based solely on my work, then the answer is no, although you would not need to look for other weapons and armor to suppliment From Stone to Steel. If you are asking if I talk about the cultures that spawn specific weapons like the double recurve bow, or the evolution of the pike in various cultures, then yes, I do do that.
Yes.

The bulk of Polynesian weapons are listed in the first Chapter, Sticks and Stones, and they are grouped together by innovation. Each major (and some minor) development is listed with each item. Since it is difficult to measure time periods of development with a primarily oral culture, I could not give as much of a development track for Polynesian items as I could for certain other cultures.
Armor vs Weapons? I have a good number of optional mechanics in the rear of the book that deal with many different ways of deal with this. One of the major systems I introduce is a way to track weapon and armor degradation through use, which allows equipment to deteriorate gradually, and may well change how combats play out. I also have different ways to consider how armor mitigates damage, and you can decide, based on how complicated you want to get, what options sound good to you. If you don't want to use any of my optional rules, though, you can still use the rest of the book without the need to convert any stats I provide.
The first three chapters deal with the gradual introduction of metal into Neolithic cultures, and it does a reasonably good job, I think, of explaining how different cultures dealt with metal.
Being that the book examines weapons and armor in their cultural context, I talk a bit about many cultures of note. I don't really think I can describe how I 'integrated' them. From Stone to Steel is written as an examination of the progress of weapons and armor through history and cultures. Perhaps if you had a more specific question? If you're asking if I have done enough work for you to run a campaign in a cultural setting based solely on my work, then the answer is no, although you would not need to look for other weapons and armor to suppliment From Stone to Steel. If you are asking if I talk about the cultures that spawn specific weapons like the double recurve bow, or the evolution of the pike in various cultures, then yes, I do do that.
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